File Details
mebahel-zombie-horde-1.0.5-1.20.1.jar
- R
- Nov 8, 2024
- 44.68 KB
- 271
- 1.20.1+1
- Forge + 2
File Name
mebahel-zombie-horde-1.0.5-1.20.1.jar
Supported Versions
- 1.20.1
- 1.20
Curse Maven Snippet
You can now configure the horde composition even with modded mobs : Horde composition configuration :
You can add modded mobs into the horde composition.
If you want your horde to have multiple entity types you can add them this way in the mebahel-zombie-hordemob_type_config.json file : { "hordeCompositions": [ { "mobTypes": [ { "id": "minecraft:zombie", "weight": 30 }, { "id": "minecraft:skeleton", "weight": 30 } ] } ] }
If you want your horde to have multiple compositions you can add them this way in the mebahel-zombie-hordemob_type_config.json file, the composition will be seleced randomly each time a horde should spawn : { "hordeCompositions": [ { "mobTypes": [ { "id": "minecraft:zombie", "weight": 30 }, { "id": "minecraft:skeleton", "weight": 15 } ] }, { "mobTypes": [ { "id": "antiquebeasts:draugr", "weight": 30 }, { "id": "antiquebeasts:draugr_archer", "weight": 20 }, { "id": "antiquebeasts:draugr_wight", "weight": 10 }, { "id": "antiquebeasts:draugr_wight", "weight": 10 } ] } ] }
And a new configuration option : "hordeMemberBreakGlass" : true (if it's true the members of the Horde will come to you and break the glass between you and them)