Mebahel's Zombie Horde

No zombie is alone — prepare for group hunts, AI ambushes, and break-ins through glass and fences. Survive smarter, stronger hordes that evolve with you.

File Details

mebahel-zombie-horde-1.2.0-1.21.1

  • R
  • Jan 27, 2026
  • 70.92 KB
  • 4.3K
  • 1.21.1+1
  • Forge + 3

File Name

mebahel-zombie-horde-1.2.0-1.21.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

Forge

implementation "curse.maven:mebahels-zombie-horde-1090603:7536744"

Fabric

modImplementation "curse.maven:mebahels-zombie-horde-1090603:7536744"

Quilt

modImplementation "curse.maven:mebahels-zombie-horde-1090603:7536744"

NeoForge

implementation "curse.maven:mebahels-zombie-horde-1090603:7536744"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.2.0 - 1.21.1

New :

  • New README that explains the confs in detail in the conf folder
  • New conf parameter for "mebahel-zombie-horde_config" : hordeSpawnDistanceFromPlayer (40 by default)

Changes :

  • Changes in mebahel-zombie-hordemob_type_config the weapon "chance" is now "weight" and is not a float anymore, it's an integer (it will still work with the "chance" parameter to not break anything)
  • Mobs from the Horde are no longer persistent after 1min30 (so it will not overload your world anymore)