MCT-BlastPlaster-1.20.1-1.0.0-b827-release.jar
Curse Maven Snippet
What's new
Changelog:
- Debug logging is now a config value
- Better explosion heal with snapshot architecture, redo mod integration
Replace direct-destruction handling for Explosion Overhaul and Alex's Caves
nukes with an observation-based snapshot/diff system that tracks actual
destruction and heals through a unified, anatomically ordered timeline
(terrain, then trees, canopy last). All explosion modes (heal, visual toss,
eject drops) now behave consistently across vanilla, EO, and AC explosions.
Complete Dynamic Trees compatibility: recognize and correctly rebuild all
tree structures (rooty soil, roots, surface roots, trunks, thick-trunk
shells, branches, leaves, fruit/pods), including trees clipped at blast
edges and subnetworks severed from their roots.
Suppress duplicate drops, debris, and felling effects during heals; gate all
optional-mod code behind global load flags so the mod runs with any
combination of DT/EO/AC installed or absent.
- Min forge
- Fix up gradle
- Update license information in README
- License for Assets
- Gradle to 8.14.4
This mod has no additional files

