MCA: Crime 0.6.1 (NeoForge 1.21.1)
Curse Maven Snippet
What's new
[0.6.1] — 2026-09-08
Fixed
- Allow
/crime set heat <player> <value>at permission level 2, so command blocks can set a selected player's heat for scripted areas such as bank vaults. Previously, the level-3 requirement rejected command-block execution before the target selector was evaluated. - Keep
/crime set karmaand other administrative changes at permission level 3, and continue rejecting heat commands from sources below level 2. - Add regression tests for command parsing without an executing player, permission boundaries, and nonnegative heat values. Update the command reference with the heat-command permission.
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