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Interactive Foliage

Plants physically react to players, mobs and items — no shaders required.
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MC2 - Interactive Foliage 2.2.0 Fabric 26.3

File namemc2_interactivefoliage-2.2.0-fabric+26.3.jar
Uploader
Kart0Kart0
Uploaded
Oct 14, 2026
Downloads
1.0K
Size
364.8 KB
Mod Loaders
Fabric
File ID
9168251
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:mc2-interactive-foliage-1560873:9168251"

Learn more about Curse Maven

What's new

2.2.0 INTERACTIVE FOLIAGE - Update

2.2.0_teaser


Added

  • VulkanMod support (Fabric 1.21.1, 1.21.11 and 26.1.2)
    • Beryl support: foliage lit and shadowed like the terrain (same versions)
  • Sable support (1.21.1): foliage on sub-levels (felled trees, ships) is drawn by the GPU renderer
    • Interaction with entities on sub-levels
    • Sable's dynamic shading
    • Works with Sodium and shader packs
    • Gravity, inertia and rebound: foliage hangs toward the real ground, lags behind a moving sub-level and bounces when it stops
    • Rain wind follows the sub-level's orientation
  • cbbg (Color Banding Be Gone) compat
  • Plants added by backport mods under vanilla ids now wave and interact
  • LambDynamicLights is followed on every version

Fixed

  • Crash when turning a shader pack off with 'cbbg' installed
  • Light and block changes now show on the foliage on the same frame
  • Stutter when many light changes hit the foliage at once
  • Animated foliage textures stopped moving under Sodium
  • Interaction was lost without shaders when Sable (Veil) was installed
  • Layered plant models flickering at the same depth on 1.21.11

Soon

  • More mods compatibility (Regions Unexplored, Oh The Biomes We've Gone, Sizeable Foliage, Vibrant Journeys, Cobblemon...)
  • Chunks Fade In / Chunk Animator support
  • Colorful Lighting
  • Nvidium support
  • Luxium support

karto

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