maze_escape-0.0.5.jar
Curse Maven Snippet
What's new
Maze Escape – Update
No new world required – these changes work in existing worlds.
New
- Chest refills – chests and barrels in maze rooms refill with fresh loot 3 maze days after they were first opened.
- A container only refills when it is empty and no player is nearby, so items you stored yourself are never lost.
- Puzzle rooms, jump rooms, vaults, symbol courts, the exit and the bunker are excluded – their keys and elite loot remain one-time rewards.
- Chests that were emptied before this update start refilling once they are opened again.
Fixes
- Sleeping now follows the maze clock instead of the Overworld time.
- You can sleep whenever it is night in the maze (still only in the Glade and the desert).
- Players are no longer woken up immediately when it is day in the Overworld.
- Sleeping through the night starts the next maze day without changing the Overworld time.
Recommended
- Map Atlases works well with Maze Escape: it turns vanilla maps into an atlas with a minimap and world map. Empty maps are cheap in the maze (4 paper + 1 coal).
- Minimap mods that reveal the whole area automatically (e.g. Xaero's Minimap, JourneyMap) work, but take away the exploration the maze is built around.
This mod has no additional files

