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Maxims&Core

To curb the rigid numerical inflation and strive for a balanced and smooth RPG experience

File Details

maxims_core-1.20.1-0.1.2.jar

  • R
  • Mar 10, 2025
  • 217.01 KB
  • 5.2K
  • 1.20.1
  • Forge

File Name

maxims_core-1.20.1-0.1.2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:maxims-core-935004:6287979")
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【ADD】

The mechanism has been added:
Now, the maximum damage a player can take in a single hit is determined by the world difficulty:

  • Easy: 30% of the player's total health
  • Normal: 60% of the player's total health
  • Hard: 90% of the player's total health