Community Edition
Matter Overdrive Community Edition is the 1.12 fork of Matter Overdrive maintained by Players, it is differing from the 1.7 Edition in certain ways from versions of the original that never made it to release.
About
Matter Overdrive is a Minecraft mod, inspired by the popular Sci-fi TV series Star Trek. It dwells in the concept of replicating and transforming one type matter into another. Although, it may seem overpowered, Matter Overdrive takes a more realistic approach and requires the player to build up to a complex system, before even the simplest replication can be achieved.
Contact Us
- Discord: https://discord.gg/hQyAEZV
Features
- Item and Block Replication with pattern scanning.
- Teleportation.
- Advanced Weapons and Tools with modular customization.
- Power generation with Fusion Reactors and Gravitational Anomaly
- Complex Networking for replication control.
- Star Maps, with Galaxies, Stars and Planets.
- Androids, become an Android and learn powerful RPG like abilities, such as Blink, Forcefield and Night Vision and much more.
- Conversations with an advanced RPG like dialog system.
- Quests, contracts and missions with various objectives.
- Many decorative sci fi blocks.
does the dimensional pylon not work currently?
In reply to Shun_The_Witch:
No has never been fully developed, i started more work on it but ended up having to fix other bugs...
In reply to intergalacticconflict:
entirely fair, goodluck
Omg finally the 3rd person fix with the weapons, THANK YOU!
Hello,
I just updated from the last normal MO version to your MO version and the game removed all JAOPCA Tritanium components for Mekanism ore quintupling. :/
Could you take a look in this aspect ?
(maybe something incorrect with tags or so)
In reply to SnowyChickens:
Fixed in 0.7.5
Does your version fix the keybinding issue with phasers and the omnitool? In the other 1.12 version phaser firing and aiming are hard-coded to left and right click, respectively, rather than the binding. (I play with right/left reversed and so aiming through scopes or using the beam of the omnitool is impossible)
In reply to GeigerWolf:
most likely not as it hasn't been reported since i started working with the mod
Thank you for the structure fixes!
This is right when I was deliberating on wether to add Matter oVerdrive to my existing world, but was worried about bugs. Great timing, cant wait to see how this fork goes :)
What's the difference between this one and the other curse 1.12 version?
In reply to Dazu27:
That version gets no updates and has a lot of bug's.
0.7.2
In reply to intergalacticconflict:
Thank you for your hard work. One of the main reasons I'm still on 1.12 is because of this mod.
Great work! Will it be updated to 1.16.5 or 1.18?
In reply to hakujoucho:
Someone else is working on a 1.16+ version no idea if it will get finished..
In reply to hakujoucho:
1.16.5 Alpha now available!