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Material Nexus - Ore Unifier and more

One copper ingot, not five. Unify duplicate ingots, ores and dusts in your modpack: pick the one to keep from an in-game screen, and tags, recipes and items follow. No scripts, full preview before anything changes.
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materialnexus-0.4.0+1.20.1.jar

File namematerialnexus-0.4.0+1.20.1.jar
Uploader
DrimoZDrimoZ
Uploaded
Oct 27, 2026
Downloads
11
Size
834.1 KB
Mod Loaders
Forge
File ID
9345257
Type
B
Beta
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:material-nexus-1732185:9345257")

Learn more about Curse Maven

What's new

Changelog

0.4.0

  • Remove a recipe from the screen: the bin at the end of a row in the Recipes tab, or Remove this recipe in its inspector. Like every choice it waits for Review and apply, and the same button puts it back, before or after applying (disabled_recipes in global.json). A recipe a script makes in memory, or one Material Nexus makes from your rules, cannot be removed this way, and the screen says why.
  • Your own datapacks are read, never changed: a recipe one of them replaces or switches off says which datapack does, a form's inspector says what they put in or take out of its tag, and Review and apply warns when applying would undo one of their changes.
  • Preview and Apply are faster on large packs: recipe files are listed once, read once and parsed in parallel, and rewrites copy less (full Preview of the 24.5k-recipe dev pack from 5.5 s to 3.7 s).
  • Process rules are planned in a fraction of the time: each form looks only at the recipes that make it (24.5k-recipe dev pack: 1.8 s to 0.1 s; full Preview now 1.7 s).
  • Recipe files are read once after each reload instead of on every preview, keeping only the recipes Material Nexus can read, until the world closes (24.5k-recipe dev pack: reading 1.2 s to 0.1 s per preview, full Preview 0.7 s; the first preview after a reload reads the files, 1.3 to 1.4 s).

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