Material Evolution

Inactive
Metallurgy & Realism - Minerals, Ores, Evolution, Survival and more!

File Details

MR_0.2-BETA.zip

  • B
  • Sep 2, 2013
  • 3.14 MB
  • 812
  • 1.6.2+1

File Name

MR_0.2-BETA.zip

Supported Versions

  • 1.6.2
  • 1.5.2

New Version 0.2 BETA is live. Some bug fixes, some new content. See the changelog:

- Fixed Iron Ounce achievement not working properly - Fixed critical bug related to achievements that led to crashes after restarting the game and not deleting the stats - Fixed recipe for upgrading the clay furnace - All Armor recipes now use Leather, Canvas and the Working Knife additionally to the normal ingredients - You can now make ingots from ounces using forging hammer - Leaves from trees harvested with shears can now be crafted into 4 sticks using the working Knife - Reduced the number of strings you get from tall grass harvested with shears - Strings from tall grass blocks recipe now needs slimeballs in order to craft strings - Raised number of fossil stones in world generation 2, 2 -> 4, 4 - Fixed getting the vanilla better pickaxe achievement, by crafting either stell, mangan steel, titan steel or bronze pickaxe - Fixed Caementitium recipe using cobblestone instead of gravel - Significantly lowered the number of slate rocks in world generation 12, 25 -> 8, 15 - You can now melt bitumen mineral if you have a torch or oil lamp and a bottle in your inventory - In order to make torches you'll now need tinder, which is crafted with mortar&pestle and either brown mushrooms, red mushrooms, or flint - Fixed limestone replacer not working in caementitium recipe - Fixed Canvas Boots and Helmet not being damageable - Clay Furnace is now slower then a normal furnace - Rebalanced armors again...they all have less durability now - You can now make food out of grass seeds named Seedbread - Added 11 new achievements - Added new Rock and Brick variations: Sandstone, Marmor, Diabass, Tuff and Bluestone - Added 4 new metals: Beryllium (specifically used as occular metal), Cobalt, Bismuth and Tungsten (dirty metals, get surprised what they do ...:D) - You can now make a "Magic Class" with beryllium ounce, leather, glass and metal ounces (steel, iron etc.), this magic glass is used to zoom in point of view - Added new organics: Suflur and Saltpeter, both are used to craft blackpowder from them, in addition to all sorts of coal - Ghast, Creeper and Witch no longer occasionally drop Blackpowder - Leather recipe now needs Sulfur to craft leather from fur - Wearing armor now gives you walking speed penalty depending on which kind of armor you're using (see armor spread sheet) - Asphalt recipe now uses Hammer&Chisel