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Material Evolution

Inactive
Metallurgy & Realism - Minerals, Ores, Evolution, Survival and more!

File Details

Material Evolution Version 0.3 - BETA

  • B
  • May 10, 2015
  • 2.66 MB
  • 1.5K
  • 1.7.10

File Name

MR_0.3-BETA.zip

Supported Versions

  • 1.7.10

Version 0.3 - BETA

- fixed missing names for mercury and bitumen bottle
- added new smelting recipe: glas from quartzie block (x4)
- fixed achievement: build a door
- increased spawn chance of blackcoal and browncoal, to compensate for the new override method of vanilla coal
- added .config option to allow keeping inventory on death
- added new recipe to make digstick from bones and string
- you can no longer harvest blocks from material: stone, iron, wood and anvil
- hitting a block of material type stone, iron, wood or anvil will now do damage to the players health
- asphalt will now give the player more speed when walking on it
- removed setRequiresTool reflection on Material.plants, due to bugs...need a new approach
- flintstone ax now needs strings in recipe to be created
- akazia and black oak saplings can now also be crafted into sticks
- made new fluid: crude oil, placed in ore and lake generators
- made new item: Bucket of Oil, fill normal bucket with oil
- oil is now flammable
- there's only one oil recipe for now: you can make 4 bitumen bottles of Oil and a empty bottle, which is a prerequisite of light sources
- added missing variations for Akazia and Black Oak to all wooden item recipes
- added earlie fire starter tool 'bow drill', can be used 5 times only
- you will now need any firestarter tool to start fire on furnace type devices (accesing their GUI interface first time)
- firepit is now a multistructure, see website for information
- in order to make the firepit working, you'll now need to figure the correct direction to the wind
- firepit(clayfurnace) recipe change: 2xsticks + 2xclay
- changed recipe for grassstrings: you'll now need glue instead of slimeball
- you can no longer make charcoal in the furnace or firepit
- introduced new device: Charcoal Kin can only make charcoal from logs, it's a multistructure, see website for info
- renamed bottle of bitumen to Bottle of Fuel
- added custom GUI for firepit and kiln
- when firepit or kiln is burning, get access with right click as well, when they're not lit, then you'll need to access them with tools
- if you wear to much armor you will drown when going into the water now
- added new tile entity device with custom model: campfire, used for making food, fuels and smelting bitumic materials to fuel
- changed recipe list for firepit: can only make food and melt native metals, as well as process bitumic materials
- added new tile entity device with custom model: roaster, used to roast diverse ores preparing them for usage in the bloomery
- added new tile entity device with custom model: bloomery, used to smelt metals, can be modified to smelt iron or other metals
- metal nuggets are no longer part of the smelting process, instead they spawn naturall in the world indicating ores beneath them
- entirely removed dead bush replacer, you can no longer make sticks from dead bush
- you can now make cement from slag as component
- fixed hammer and chisel crashing the game with some recipes
- beryllium is no longer a ore that can be processed, instead you will get a jewel from them which can then be used in telescopes
- lowered the amount of bromellite(beryllium) spawn
- added new tile entity device stove: completely replacing vanilla furnace, will process all vanilla recipes not to be found in any of the other devices
- added second recipe to make glue from fur
- custom emerald ore will now drop vanilla emerald so that trade with people is working again, future versions will have own currencys
- added and fixed missing receipes for jukebox and enchanter to use custom diamond variant
- gold and silver ores can no longer be processed in a bloomery, instead you will need to use a forging hammer, gold/silver gravel and a bottle of mercury on a crafting workbench to get amalgam, this amalgam needs then be processed in the firepit an cast ti gold or silver ingots
- restored vanilla workbench recipe due to changes in evolution process
- fixed diverse wood related recipes so they make use of akazia and black oak wood
- the flintstone Axe (not the Ax) is now allowed to harvest stone
- the flintstone Ax is now allowed to harvest gravel
- granite and slate will now drop cobblestone into the world when added, to compensate not having a tool available in the beginning that can harvest stone(rocks)
- added recipe to make strings from fur
- fixed all wood cutting tools not being able to chop akazia and black oak wood
- flintax can now harvest chest and crafting table
- achievements replace the vanilla achievements now
- removed any sign of vanilla achievements to build and restructure a new evolution of achievements
- fixed all smelting and pickup achievement events not working
- working knife can now be crafted from bones and flintstone as well
- reset flintstone ax to its initial purpose being a first wood cutting tool only, since you can now find cobblestone lying around in the world to build stone pickaxe
- changed door lock recipe to use iron instead of nickel in the middle
- merged vanilla and custom achievement page importing 54 new unique achievements
- fixed all helmet recipes not working
- canvas recipe now uses strings instead of wool blocks
- all devices (campfire, roaster, bloomery, firepit) will now stop to process items when raining and there is no roof over them (+1 above must be air for all)
- you can now make hammer and chisel from hard lead
- added missing hammer&chisel recipe for akazia and black oak planks
- compass and clock recipe use silver instead of nickel now
- nickel is no longer a processable metal, all recipes have been changed
- to increase difficulty, all blind metals and ore for bismutite, tungsten, nickel and cobaltite will produce now a mysterious gravel when throbed...se what it gives you when roasted...;)
- you can craft shovel from hard lead now
- you can craft flintstone from gravel now
- added missing gravel recipes with chisel and hammer, for mangansteel and titansteel
- fixed not working lamp and torch recipe
- Bottle of fuel is now smelted from bitumen, bucket of oil, or bottle of tar
- lamp recipe now needs glass