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Marketwise

A server economy: coins, a server price list to sell to, and a player auction house in a chest menu. /bal, /pay, /sell, /ah.
/ah lists what players sell. Hover a listing for the price and seller.

/ah lists what players sell. Hover a listing for the price and seller.

Description

Marketwise

Coins, selling and an auction house, all on the server and all in ordinary chest screens. Players need no mod.

Commands

  • /bal and /baltop: your coins and the richest players. Everyone starts with 100.
  • /pay <player> <amount>: give coins to someone.
  • /worth and /sell (or /sell all): sell the item in your hand to the server at the price in the config. Renamed, enchanted and damaged items are not bought.
  • /ah: the auction house. Click a listing to buy it; shift-click your own to take it back.
  • /ah sell <price>: list the item in your hand. Up to 10 listings each, 5% fee on a sale.
  • /eco give for operators.

Buyer and seller both hear the coins. Prices, the starting balance, the fee and the listing limit are in config/marketwise.json.

Needs

  • Minecraft 26.3 (Fabric), or the other versions listed under Files (NeoForge 26.3, Fabric and NeoForge 1.21.1, Fabric and Forge 1.20.1)
  • Fabric API on Fabric
  • Server side only: players join with a vanilla client. In single player it works too.

MIT licensed. Found a bug? Include logs/latest.log.

Support

These mods are free and always will be. If one saved you time, a coffee keeps updates coming.

Buy Me a Coffee at ko-fi.com

Bug or idea? Leave a comment below, or open an issue. We read every one.

Marketwise Team

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I like building stuff and sharing it with people to have as much fun playing and using it as i have creating it

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