mana_awakened-1.0.3.jar
Curse Maven Snippet
What's new
- The Ender Dragon's heart no longer falls into the void. It used to appear under the End island and drop out of the world, so it never reached you. Killing the dragon with
/killgave no heart at all. - The heart now floats two blocks above the dragon egg. It appears on top of the exit portal's pillar when the death animation ends and the portal opens. It slowly spins in a purple dragon-breath haze and arrives with a beam of light and a chime.
- Every kill gives a heart: the first dragon, every dragon you respawn with End Crystals, and
/kill, even when no player is in the End. - Nothing can destroy it. It never falls or despawns, and explosions, fire, lava, cactus and the void can't harm it. It stays put through saving and reloading the world.
- To take it, walk into it or right-click it, from the top of the pillar or flying beside it. Any player can take it. If your inventory is full, it drops at your feet.
- Unclaimed hearts stack. If you kill several dragons without collecting, they all wait in one floating heart labelled ×2, ×3 and so on, and you get them all at once.
- Other bosses in the
mana_awakened:dragon_heart_bearerstag still drop the heart where they die. Now it never despawns, can't be destroyed, and comes back to where it dropped if it falls out of the world. - Unchanged: the dragon egg, the exit portal, the dragon fight, and
dragon_heart.dropChance(default 1.0). - Hearts from earlier kills fell into the void and can't be recovered. Kill a respawned dragon for a new one, or an operator can use
/give @s mana_awakened:primordial_dragon_heart.
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