Mana Awakened

Ten Circles of mana cultivation, custom spells, and one shared mana pool for magic mods.
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2026-10-13_14.06.46.png

2026-10-13_14.18.47.png

2026-10-13_14.18.47.png

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2026-10-13_14.22.03.png

Mana Awakened
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Description

Mana Awakened turns Minecraft into a cultivation story. You start as a Mortal with a tiny mana core. You meditate, train it, and break through ten Circles. Along the way you inscribe your own spells at an Altar, refine your body with rare materials, and, if you play with other magic mods, all of them draw from the one core you are building.

The core loop

  • Meditate (K) to absorb ambient mana into your core. Sit still: moving, jumping or taking damage breaks the trance.
  • Train a full core to grow its capacity. Training is slow by default and much faster inside a Meditation Circle, near leylines, or with a Mana Condenser.
  • Break through (hold B) when your core is ready. Success opens the next Circle. Failure burns you with backlash. From Circle 5 the heavens send guardians to test you first.
  • Ascend past Circle 6 only after claiming a Dragon Heart from the Ender Dragon and surviving its ritual.
  • Circle 10 is transcendence: mana never runs out, and every spell is free.

Spells that feel like spells

  • Sigil Altar: 105 sigils across 18 kinds and 10 elements. Each one is unlocked by a logic puzzle, then shaped in the workshop with modifiers (Power, Range, Multi, Echo, Chain, Pierce, Quicken, Devastation and more). Keep up to 24 named spells.
  • Choreography: every kind has its own sequence. A meteor opens a circle in the sky, forms a rock inside it, and falls on a slant. A barrage opens small circles around your hands and fires them one by one. Multi-cast volleys open all their circles first, then converge on one target. Your character casts with matching gestures.
  • Elements remake the world: fire scorches and melts, frost freezes, storm calls lightning, water floods, nature blooms. Terrain changes are lent, and everything lent goes back.
  • Working spells: Ore Sense, Structure Compass, Rift Walk, Dimension Gate, Weather Weave, Terraform, Rewind, Dayspring, Tunnel Bore, Starlight Bridge and more than twenty others. Pick their targets at the Altar or in the field (J).

Body and mind

  • Purity is a permanent trait, raised only by refinements (Warden Meridians, Nether Star, Abyssal Eye, Netherite, Totem, Shulker Shell, Echo Shard, Heart of the Sea…) and by clearing a Circle perfectly. It lifts breakthrough chance, spell damage, mana regeneration and core growth.
  • Passives: fifty of them, five per Circle, one active per Circle, learned from Passive Scrolls (O).
  • Codex: an in-game book that explains every sigil, passive, refinement and recipe.

The world

  • Meditation Circles built from Rune Plates, five tiers, each one doubling your training speed.
  • Leylines and mana-rich biomes; crops grow faster where mana is thick.
  • Mana Condenser: turns Forge Energy into a field of dense mana.

One mana pool for all your magic

With Iron's Spells 'n Spellbooks, Ars Nouveau or Mahou Tsukai installed, their mana is replaced by your core. Their spells cost your mana (scaled to your core's size), their regeneration is off, and their power grows with your Circle. Each integration has its own switch in the config.

HUD

A radial Mana Heart: the core pulses with your heartbeat, a gauge shows your mana, an arc shows body heat, and one ring per Circle rotates around it. Optional tempered health and armour bars. Everything can be scaled, moved or switched off.

Requirements

  • Minecraft 1.21.1, NeoForge 21.1+, Java 21
  • Player Animator (required, any 2.x)
  • Optional: Iron's Spells 'n Spellbooks, Ars Nouveau, Mahou Tsukai, Curios

Works on servers (install the mod and Player Animator on both sides). All logic is server-authoritative. English and Turkish included.

Default keys (all rebindable)

Action Key
Meditate K
Breakthrough B (hold)
Spell wheel N (hold)
Cast U
Next / previous spell ] / [
Passives O
Quick target menu J

Known limitations

  • Iron's Spells' own screens still show its unscaled mana costs; the real cost is on our HUD.
  • Mahou Tsukai spells share the pool but get no damage bonus (it has no hook for it).
  • Spell names you create are stored as typed, not translated.

Source and license

You can support the mod with patreon https://www.patreon.com/cw/ManaAwakened

GPL-3.0. Source: https://github.com/20-Burak/ManaAwakened

Mana Awakened Team

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