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Malum

Malum is a magic mod centered around a new field of magic known as spirit arcana

File Details

malum-1.18.1-1.3.jar

  • B
  • Apr 19, 2022
  • 9.34 MB
  • 201
  • 1.18.1
  • Forge

File Name

malum-1.18.1-1.3.jar

Supported Versions

  • 1.18.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:malum-484064:3759844")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New Content:
- Added Alex's mobs combability thanks to Rorax#6167
- Added an extra step to metallurgic magic; metal impetus' now produce metal nodes which must be then smelted into nuggets
- Added 6 new modded metal impetus types
- Added the spirit catalyzer; a way to speed up your crucible
- Added the twisted tablet; an augmented item stand used for some more advancing processes, usually an extra layer over something that already exists
- Added Farmer's Delight compability
- Added a soul stained steel knife
- Properly tagged ether and blazing quartz with the heat source tag
- Added Supplementaries combability
- Added custom textures for runewood signposts and hanging signs
- Added Screen Particles! Certain items are even prettier.
- Improved codex graphics & entry text!

 

Overall Changes:
- Damage modifiers such as scythe/magic proficiency now modify the tooltip of your items to reflect the extra damage
- Magic Proficiency is now a flat 0.5 increase per point
- Eldritch Aqueous and Arcane rite effects boundaries now follow the height of the totem
- Optimized altar accelerator lookup
- Removed a lot of log spam
- Removed tainted/twisted rock pillars, existing ones in your world will become a column
- You can now move through the entry codex screen with the scroll wheel
- Looping sounds are now sound instances, they get cancelled if it's needed
- Added a new creative tab for malum; Metallurgic Magic
- The Tyrving can no longer sweep
- Soulstone Clusters are now Raw Soulstone
- Brilliance Chunks and Clusters are now Chunks/Clusters of Brilliance
- Chunks of Brilliance take 5 ticks to eat instead of 20
- Brilliant Stone and Deepslate now gives twice as much xp
- Blazing Quartz Ore gives a little bit more xp
- Soul Ward takes a lot longer to start healing after taking damage
- Spirit Infusion is a little faster
- Scythe flame particles now spawn in a spiral

 

Recipe Changes:
- Blocks of Brilliance are now made up of clusters rather than chunks
- Added recipes for create combability
- Holy Sap can now be smoked into syrup
- Fuel Fragments can now be turned back into full fuel items
- Added a recipe for copper nuggets
- Ether now takes twice as many infernal spirits
- Iridescent ether now takes twice as many aqueous spirits
- Hallowed Gold now requires an extra sacred spirit
- Soul Stained Steel now requires an extra wicked spirit, and an earthen spirit
- Brilliant Obelisks require more spirits
- Totem Bases take twice as much elemental arcana
- The SSS Scythe and Armor require a little bit more spirits
- Tainted Rock can now be made from any cobblestone tool material
- Spirit Fabric now requires extra wool and an aerial spirit
- Soul Hunter Armor takes extra soulstone and spirits
- Soul Hunter Boots take an extra feather
- Ring of Arcane Spoil and Reach now require extra spirits
- The Warded Belt recipe is a little more complex
- The Spirit Crucible now takes a bunch of infernal arcana
- Metal Impetus' are more expensive
- Metal Impetus Focusing takes 1 less durability, but requires an additional infernal spirit
- Removed Crystals and Rare Mob Drops from the focusing
- Ceaseless Impetus is a little less complex

Texture Changes:
- Updated the textures for all impetus
- Updated the spirit crucible texture
- Updated the textures for all spirits
- Updated the textures for the arcane rock block sets
- Updated the textures for runewood & soulwood logs
- Updated the resonator textures
- Retextured Raw and Processed Soulstone
- Retextured Clusters and Chunks of Brilliance
- Retextured all the soul stained steel tools and armor

 

Bug Fixes:
- Fixed client-server desync when bottling sap
- Totem Poles can now be stripped with any tool that can perform axe stripping, rather than AxeItem only
- Ether is no longer throwing a sissy fit and actually looks good
- Ether now stacks properly after being broken
- Fixed the spirit altar not caching accelerators properly
- Previously, the altar would clear the list every single tick and look it up again every single tick
- Fix some really strange runewood tree gen crash I don't even honestly
- Eldrtich Earthen rite can no longer break unbreakable blocks
- Malum damage effects and calculations and whatnot no longer apply when damage dealt was blocked
- Scythe proficiency doesn't apply to thorns damage