maledict-0.15-SNAPSHOT.jar
Curse Maven Snippet
What's new
Maledict 0.15
New Content
- Added Rune of Satiation, granting additional healing from natural regeneration.
- Added Rune of Decay, periodically weakening nearby hostile creatures without killing them.
- Added Rune of Ripening, increasing experience gained.
- Added Rune of the Pack, empowering nearby creatures belonging to the wearer.
- Added Rune of Stagnant Evolution, providing powerful resistance against magic.
- Added Rune of Rotten Bone, preventing death at the cost of permanently reduced maximum health until death.
- Added Rune of Melancholia, adapting to repeated damage while delaying incoming damage and healing.
- Added Rune of Bliss, increasing damage between combatants based on their health difference.
- Added Rune of the Fallen, turning an enemy's healing into corruption that can later be harvested for damage.
- Added the Delusion Curios slot and related progression.
- Added the Rite of Sacrifice, permanently granting an additional Rune and Delusion slot upon completion.
- Added Malignant Pewter Tablets and expanded Malignant Pewter runeworking.
Age of Enlightenment
- Reworked Age of Enlightenment into a Curio centered around kills, enhanced attacks, spirit harvesting, and spreading Age of Darkness.
First Vicissitude
- Greatly expanded the First Vicissitude into a two-phase boss encounter with new attacks, visuals, music, and mechanics.
- Added multiple Rites of Vicissitude, allowing increasingly powerful forms of the encounter to be summoned.
- Added damage adaptation, making repeated use of the same damage type progressively less effective.
- Added Curio confiscation to advanced forms of the encounter, with equipment returned through successful attacks.
- Added custom boss bars, encounter messages, screenshake, phase-specific visuals, and dedicated battle music.
Incursus Blade
- Improved the Incursus Blade's combat calculations, spirit progression, slash effects, sounds, and visual presentation.
- The Incursus Blade can now blink.
Other Changes
- Added and expanded Encyclopedia Arcana entries for the new runes, rites, spirits, and progression systems.
- Added new rune, effect, item, Curios, HUD, shader, and boss assets.
- Improved umbral spirit handling and fixed several spirit-related issues.
- Improved boss melee hit detection, targeting, phase transitions, and general combat behaviour.
- Refactored several combat, Curios, damage, and progression systems and fixed various bugs.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

