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Majestic Terrain

The Overworld was generated before this mod existed? Expect visible borders where the old terrain ends. Majestic Terrain rewrites the Overworld's own climate and relief — it belongs in a new world, from the very first chunk.
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Majestic Terrain (0.2.0-beta.13)

File namemajestic_terrain-1.21.1-neoforge-21.1.259-0.2.0-beta.13.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Oct 23, 2026
Downloads
4
Size
408.7 KB
Mod Loaders
NeoForge
File ID
9300297
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:majestic-terrain-1726754:9300297"

Learn more about Curse Maven

What's new

v0.2.0-beta.13 - Deepvein Quarry fixes

Fixed

  • Deepvein Quarry (majestic_terrain:deepvein_quarry): the piece now clears the natural terrain above its footprint (explicit air up to y=63), so hills and dripstone no longer fill the roofs, attics and rim.
  • The tower-crane has been redesigned: it now has a door, a continuous mast and a supported cab, and its ladders are attached to walls.
  • All lanterns now have proper support (standing on posts or floors, or hanging from a block); they no longer pop off on block updates.
  • The access bridge no longer collides with the workshop and the storage: it has moved south, its ends have step ramps and the building walls and corners are restored.
  • Both northeast cabins now have a west door with a floor in front of it (the first one gets a wooden walkway); the old shared 1-block alley is filled in.
  • Interiors rebuilt: furniture now rests on the floor instead of floating, with grouped workbenches, shelves, beds, carpets and bookshelves, and six chests use the Delve loot table.

Notes

  • Requires Minecraft 1.21.1 and NeoForge 21.1.259 or newer (Java 21), plus its usual dependencies (Expedition Core, Majestic Bestiary, Majestic Core, Vellumli).
  • Not yet tested in-game; please report any placement or generation issues.

This mod has no additional files