Majestic Terrain (0.2.0-beta.13)
Curse Maven Snippet
What's new
v0.2.0-beta.13 - Deepvein Quarry fixes
Fixed
- Deepvein Quarry (
majestic_terrain:deepvein_quarry): the piece now clears the natural terrain above its footprint (explicit air up to y=63), so hills and dripstone no longer fill the roofs, attics and rim. - The tower-crane has been redesigned: it now has a door, a continuous mast and a supported cab, and its ladders are attached to walls.
- All lanterns now have proper support (standing on posts or floors, or hanging from a block); they no longer pop off on block updates.
- The access bridge no longer collides with the workshop and the storage: it has moved south, its ends have step ramps and the building walls and corners are restored.
- Both northeast cabins now have a west door with a floor in front of it (the first one gets a wooden walkway); the old shared 1-block alley is filled in.
- Interiors rebuilt: furniture now rests on the floor instead of floating, with grouped workbenches, shelves, beds, carpets and bookshelves, and six chests use the Delve loot table.
Notes
- Requires Minecraft 1.21.1 and NeoForge 21.1.259 or newer (Java 21), plus its usual dependencies (Expedition Core, Majestic Bestiary, Majestic Core, Vellumli).
- Not yet tested in-game; please report any placement or generation issues.
This mod has no additional files

