Majestic Terrain (0.2.0-beta.10)
Curse Maven Snippet
What's new
v0.2.0-beta.10 - Deepvein Quarry polish
Refresh of the surface quarry building in Deepvein Delve: the access bridge is now walkable and anchored, the crane tower and workshop gained detail, and the pit-edge walls no longer cut through the bridge, ramps or cascades.
Changed
- Deepvein Quarry (
majestic_terrain:deepvein_quarry): abutments lowered to deck level, bridge support columns reach the pit floor with a central pier and truss bracing, rim-edge barriers skip bridge/ramp/waterfall cells with corner posts, crane tower gained buttresses, extra windows, platform railings, jib truss and counterweight, workshop and storage gained door frames, porches, awnings and dressing, cabins and storage yard gained crates, barrels and detail, plus irregular cracked-brick patches on the walls. - Structure regenerated and re-validated (128×64×128, DataVersion 3955, all 10 GameTests still green).
Notes
- Requires Minecraft 1.21.1 and NeoForge 21.1.259 or newer (Java 21), plus its usual dependencies (Expedition Core, Majestic Bestiary, Majestic Core, Vellumli).
- The quarry is still untested in-game; please report any placement or water-flow issues.
This mod has no additional files

