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Majestic Structures

Majestic Structures rebuilds the Overworld's vanilla structures in the Majestic style, starting with the mineshafts: the Order's old workings, dug by the creatures of the Majestic Bestiary. Every replacement can be switched off from the config.
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Majestic Structures (0.2.0-beta.5)

File namemajestic_structures-1.21.1-neoforge-21.1.249-0.2.0-beta.5.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Oct 11, 2026
Downloads
9
Size
118.4 KB
Mod Loaders
NeoForge
File ID
9124790
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:majestic-structures-1725421:9124790"

Learn more about Curse Maven

What's new

v0.2.0-beta.5 - Manor Detail Fixes

Fixed

  • Broken walkways. Two doors were unreachable from inside their own room: the south door of the short wing landed on the interior partition, and the south door of the library landed on a bookshelf. Both are moved, and sanity_manor.py now passes on all ten pieces.
  • Curtains and wall shelves were mounted backwards. The block expects facing to point away from the wall (the wall is behind it, and the block drops if that face is not sturdy). Five pieces passed the wall's own direction instead, so those pieces either pointed at the wall or were removed by the game. Five calls corrected.
  • Two floating pieces of furniture. A reading table and its chair in the library sat on top of the double-height hall void, with no floor under them. Moved onto the east gallery.
  • The Order masonry looked wrong. This build now requires Majestic Core 0.0.0-beta.16, which remasters the whole masonry set at 128px. Earlier builds carried the beta.12 textures.
Verified with the workshop generators and the layout simulator. Not yet tested on foot in-game.

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