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M.A.I.A. - Modpack Additional Integratable Additions

A mod to help modpack creators unify recipes for progressional modpacks

Note requires Craftweaker ZS files to be able to use properly

This mod was made so modpack creators can pick and choose what items they want to add to their packs instead of forcing them to download every single mod this helps compatible by not adding recipes. I said above, you need to have a craftweaker modtweaker and moretweaker code knowledge to implement these items and blocks into your mod pack



This mods adds items and blocks to help integrate / add upgrades to mods such as

Immersive Engineering: 

Plates for mods like

 - Mekanism 

 - Ender IO

 - Project E

 - Thermal Expansion


Press Molds
- Grind Ball Mold for Ender IO

 

Refined Storage:

Processors for 

- Ender IO

- Thermal Expansion

- Project E

 

 

Industrial Craft Classic/ IC2:
Fuel Cells for mods like:

- Extreme Reactors

 
Forestry:

Thermionic Tubes for mods like:

- Ender IO

- Acutally Additions 

- Thermal Expansion 

- Mekanism 

 

Mekanism:

Alloys and Circuits for mods like:

- Ender IO

- Doom Mod

 

Compressed item from mods like:

- Project E


4x production from mods like:

5x production is not fully compatible yet

 


- RF Tools

  1.  
  2. Extra Content:

Additional item for progression such as

- Goldplated ring (Project E)

- Redstone infused ring

- Dimensional Goo (RFTools / Aroma Mining Dimension)

 

 

More Items to come in the future 

 

Too Do List:

Ender IO:

More Solar Panel upgrades 

 

 

Mekanism:

Energy Cube Upgrades using Averita (because that wouldn't be overkill LMAO)

New Alloy 

New Circuits

 

Industrial Craft 2:

MFSU + upgrades for EU power storage (Vibrant Alloy upgrade)

 

Other Things to add:

- Possible addition of bosses

- new flowers 

- new biomes

- new random ore

 

 

Suggested too Do List 

Red = low priority

yellow = secondary priority

orange = high priority

Lime = Main Priority - Will be used in myself and Phantom_PXL's modpacks

 

Suggestions by AbsorbingSafe11

Silent Gems Materials

 

 

 

Possible 1.7.10 Content: 

New Alloys

 

 

Other Notices:

This is The Main M.A.I.A. mod or the "Core Mod" but, for now only in game it's considered Custom Additions until the January Update 

This is mainly to not cause errors in premade code to the M.A.D. Pack because M.A.D. was finished after the current version of M.A.I.A. was placed into the modpack

 

Where is X mod additions for this Mod?

- Note Some of these are not yet started due to RichieB135 trying to work on M.A.D. Round 2: Nuclear Winter (The Second Big Update for December/January)

 

Unfortunately Due to Curse and Copyrights some mods we could not place under the same copyright without getting in deep trouble. This is the case with the following Addons followed by the mod/mods they are addons for

Modpack Draconic Integratable Evolutionary Additions / M.D.I.E.A. - Draconic Evolution

 

Other Mods that I/we have made addons for are too large to place under the same roof as the core M.A.I.A. mod also possibly due to requiring API's of other mods to run. The Following Addons and mod/mods this is the case for are:

M.W.I.A. - Modpack Witchcraft Intergratable Additions - Bewitchment

M.B.M.I.A. - Modpack Bloody Magical Intergratable Additions - Blood Magic

M.T.I.A. - Modpack Technology Intergratable Additions - N/A (AKA too many mods to count)

Alcohol Additions - Growthcraft Community Edition

 

 

This mods is also a key mod used in the modpack

M.A.D. - Mutual Assured Destruction

The M.A.I.A. - Modpack Additional Integratable Additions Team

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