Magic Feather is my take on a more balanced Angel Ring from Extra Utilities.
It adds a feather that grants the player creative flight while within the range of an active vanilla Beacon.
This allows the player to enjoy the benefits of creative flight while building, without making exploration trivial.
Interoperability
Magic Feather has built-in compatibility for Baubles in 1.12, and Curios in 1.16.
You can also check out its sister mod, Configurable Beacons, it will let you configure the area of effect of a beacon.
Magic Feather is currently a Forge-only mod, looking for Magic Feather for Fabric? Try Shulker Charm or Beacon Flight :).
You're free to use this in any modpack.
i really like this mod. Could you update it to 1.18.x?
Anyway to get Curios support for 1.15.2 ?
Heya! Will you be updating this mod to 1.18?
Are there any plans for updating to 1.18.1?
hey, is there some way to make this work with the netherite beacons from the netherite plus mod?
In reply to megatrook:
Yeah probably :) That mod sounds cool
In reply to Ephys:
oo okay i'll be on the lookout for that :)
In reply to megatrook:
I've published a new version (not yet approved at time of writing) that should support Netherite Plus, feel free to try it out :)
Launching the 1.16.1 version of the mod causes an error that says i need fml 33 or higher but for 1.16.1 it only goes to 32
In reply to IRedcakesI:
Sorry that file was incorrectly tagged, there is no 1.16.1 version :/
In reply to Ephys:
Are you planning on making a 1.16.1? I really like this mod and it would go great in my modpack
In reply to IRedcakesI:
Yep, it's in review currently but should be available in a couple minutes
In reply to Ephys:
Thanks!
Please add dimension blacklist option.
Can you add durability to magic feather items?
Hi, I liked your mod and I made a Russian translation for the mod.
The translation is not professional, but very good.
If you are interested in translation, then you can download it using this link.
https://drive.google.com/drive/folders/1VFFHk4zWy5_IYy7J2TpO8cVU5aJifURW?usp=sharing
Why did I want to do this? I just love doing it for free.
If it's not difficult to write, you have implemented my translation in your mod.
In reply to kazmurenko:
Thank you :) I'll be including this with the next release
In reply to Ephys:
Ok
Just came across your mod, looks like a great idea. The only reservation I have is that you say it "allows the player the benefits of creative flight while building" etc ....but a lot of building is done before travelling to the End. With the limitations in place by the beacon is it overkill to require an Elytra? Realistically if the Angel Ring is also available in a pack, requiring only a nether visit, would players find obtaining it (AR) easier for more benefit.
Not trying to talk down your mod, I love different options and perspectives, it is literally me looking at mods to put in a (personal) 1.16.2 pack and my thought process in deciding if I would use it.
In reply to OckerSpock:
The reason is simply because it's balanced against my modpack which is trying to stay close to vanilla. In which locking it at the end game feels right (to me, at least). And of course my modpack doesn't have the Angel Ring, the only other form of creative flight is from Botania, otherwise no one would go for the magic feather
That's not to say that every pack should do it like this, please feel free to change the crafting recipe to something that better suits your play style :) (I did not try it yet but I believe you should be able to change the recipe with a simple datapack if minetweaker isn't available yet)
I've seen modpack change the recipe of both the magic feather and the angel ring to make the magic feather early game and the angel ring late game, which works pretty well