
Runic Structures
- 476
- Mods
Runic Structures turns every generated structure in Minecraft, like temples, fortresses, strongholds, monuments, mansions, and any modded structures, into permanently hostile territory. Built for the Runecraft modpack.
- 476
- June 16, 2026
- Mods
- +2

Runecraft Core
- 256
- Mods
The core mod for the Runecraft modpack, offering compatibility and optimization related enhancements along with bug fixes, loot table overhauls, spawn rule tweaks, etc.
- 256
- June 15, 2026
- Mods
- +1

Runic Races
- 1.4K
- Mods
Runic Races is a fantasy-focused Origins add-on for Minecraft 1.20.1 that adds 24 distinct races across 6 families, each with unique abilities, drawbacks, and playstyle-defining traits. It's a medieval fantasy set designed for the Runecraft modpack.
- 1.4K
- June 15, 2026
- Mods
- +2

Runic Structures
- 476
- Mods
Runic Structures turns every generated structure in Minecraft, like temples, fortresses, strongholds, monuments, mansions, and any modded structures, into permanently hostile territory. Built for the Runecraft modpack.
- 476
- June 16, 2026
- Mods
- +2

Runecraft Core
- 256
- Mods
The core mod for the Runecraft modpack, offering compatibility and optimization related enhancements along with bug fixes, loot table overhauls, spawn rule tweaks, etc.
- 256
- June 15, 2026
- Mods
- +1

Runic Races
- 1.4K
- Mods
Runic Races is a fantasy-focused Origins add-on for Minecraft 1.20.1 that adds 24 distinct races across 6 families, each with unique abilities, drawbacks, and playstyle-defining traits. It's a medieval fantasy set designed for the Runecraft modpack.
- 1.4K
- June 15, 2026
- Mods
- +2



