Lure Lantern
Lure Lantern adds a simple but powerful survival utility block: a switchable lantern that attracts friendly mobs within a small radius.
Place it near a farm, animal pen, village corner, barn, pasture, or base entrance, turn the lure mode on, and nearby passive mobs will slowly move toward the lantern. No leads, no pushing, no awkward animal traffic jams. It is a small mod, but it solves one of the most annoying vanilla problems: moving friendly mobs around cleanly.

Features
- Adds the Lure Lantern block
- Switches between normal lantern mode and lure mode
- Attracts friendly mobs in an 8 block radius
- Works server-side through proper block entity ticking
- Ignores hostile mobs
- Ignores sitting tamed animals
- Designed for farms, barns, villages, animal pens, and survival bases
- Lightweight and vanilla-friendly
- Built for Minecraft 1.21.1
- Built for NeoForge
How it works
Right-click the Lure Lantern to toggle lure mode.
When enabled, the lantern softly pulls nearby friendly creatures toward it. It does not teleport mobs or force broken movement. It uses normal mob navigation, so the result feels natural and still respects Minecraft pathfinding.
This makes it useful for:
- Gathering animals into pens
- Organizing farm areas
- Moving passive mobs without leads
- Keeping livestock near a barn
- Building cleaner survival bases
- Making villages and farms feel more alive
Crafting
The Lure Lantern is crafted from a vanilla lantern, glow berries, and wheat.
It is intentionally cheap enough to be useful early, but still requires a small survival setup.


Why use it?
Vanilla Minecraft gives you leads, food baiting, fences, and patience.
Lure Lantern gives you a cleaner option.
It is not overpowered, not automated mob farming, and not a giant tech block. It is just a practical survival tool that makes passive mob handling less painful.
Compatibility
Lure Lantern is designed to stay lightweight and modpack-friendly.
The logic is based on friendly/pathfinding mobs and includes tag support for future overrides, so datapacks or modpacks can adjust what should be attracted or ignored.
Good for
- Survival
- Vanilla+
- Farming
- Animal handling
- Cozy bases
- Villages
- Lightweight QoL modpacks
- NeoForge modpacks

