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Lunch Worlds

LunchWorlds is an expanding Forge mod made for the LunchButt modpack, bringing its world new bosses, structures, QoL features, gameplay systems, custom items, and more.
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lunchworlds v1.2.0.jar

File namelunchworlds-1.2.0.jar
Uploader
NarcossNarcoss
Uploaded
Oct 27, 2026
Downloads
18
Size
2.5 MB
Mod Loaders
Forge
File ID
9340816
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lunch-worlds-1764671:9340816")

Learn more about Curse Maven

What's new

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    LunchWorlds 1.2.0

    NPCs

    • The NPC system moved here from LunchEssentials. NPCs saved by LunchEssentials are imported on the first world load. Permissions are now lunchworlds.command.npc and lunchworlds.npc.interact.
    • Player NPCs are animated: they breathe, follow nearby players with their head, gesture while talking, and can stand, sit or lie down.
    • New greeting animations when a conversation starts: wave, excited jump, bow, and dap up. The dap is shown in first person, and other players see your character do it.
    • New book-style dialogue screen: the camera frames the NPC, text types itself out, long text gets pages, and choices are buttons.
    • Names, dialogue lines and choices support gradients (whole text or part of it).

    Compatibility

    • NPC and player animations are no longer overridden by Entity Model Features / Fresh Animations or Not Enough Animations.
    • The first-person hand is hidden during NPC dialogues, including with Punchy.

    Performance

    • Custom content is cached on the client: rejoining or reloading only downloads what changed.
    • Content is sent gradually instead of all at once, avoiding memory spikes on joins and reloads.
    • Fixed items with full charges re-syncing every tick.
    • Custom blocks are no longer rendered off-screen.

    The server and every player must use LunchWorlds 1.2.0. With LunchEssentials, use 1.3 or newer.

     

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