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LUMINOUS: MONSTERS

LUMINOUS: Monsters adds 16 new Zombie / Skeleton variants to the game, each in their own environment! Most of thee 16 variants can be found in my "LUMINOUS : OVERWORLD" mod. but this mod is for those looking to fight these undead foes!
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Luminous: Monsters V1.2.62 - NeoForge 1.20.4

File nameLuminous Monsters V1.2.62- NeoForge 1.20.4.jar
Uploader
RipleysModsRipleysMods
Uploaded
Jan 26, 2025
Downloads
145
Size
617.4 KB
Mod Loaders
NeoForge
File ID
6125613
Type
R
Release
Supported game versions
  • 1.20.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:luminous-monsters-1066090:6125613"

Learn more about Curse Maven

What's new

LUMINOUS: MONSTERS V1.2.62 Changelog

NEW FEATURES:

-None this time, stay tuned!


BUG FIXES:

-The swamp skeleton should no longer have a loud extinguishing noise when it is raining


RETEXTURES / MODEL CHANGES:

-Adjusted the Texture of the swamp skeleton accordingly to match it's change to a ranged mob


TECHNICAL CHANGES:

-The Swamp skeleton is now a ranged mob, and acts just like other skeletons in the game -Mobs that cause effects to the players will no longer be able to through shields


KNOWN/UNFIXED BUGS:

-Looting does not work on these custom variants

-There are no baby zombie variants of the variant zombies