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Lucky XP

Breaking lucky blocks earns Lucky XP, a second experience you spend at vending machines and a travelling merchant, while world events rain lucky blocks around you.
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luckyxp-1.0.3.jar

File nameluckyxp-1.0.3.jar
Uploader
LainkLaink
Uploaded
Aug 4, 2026
Downloads
1.0K
Size
479.9 KB
Mod Loaders
Forge
File ID
8578726
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lucky-xp-1615933:8578726")

Learn more about Curse Maven

What's new

Lucky XP 1.0.3

Fixes

  • Event blocks came back forever when broken by anything other than a hand: a hammer, a piston, an explosion, a vein-miner. The block reappeared four times a second while you kept everything you picked up, which duplicated items endlessly. They now stay broken, and only a structure written over them puts them back.

Changes

  • The blue bar no longer replaces the vanilla XP bar, so mods that animate that bar work again (Immersive Hotbar's animated fill, front glow, level-up particles and number pulse).
  • The blue bar mirrors those same effects in blue, following your Immersive Hotbar settings when you have it, and its own defaults when you do not.
  • The blue level number sits centered above its bar, like the vanilla one, and the two bars now appear and disappear together: present from spawn even when empty, hidden in creative and spectator.
  • The Player Locator markers moved onto the blue bar, so a level number growing on level-up passes over them instead of under.

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