LRM Fixes

Patches API breaks between mods so you can keep updating instead of holding a mod back. Each patch is an independent mixin that cites the bytecode proving the break, and fails inert if its target is absent.
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lrm-fixes-1.0.5.jar

File namelrm-fixes-mc1.20.1-fabric-1.0.5.jar
Uploader
BahanosBahanos
Uploaded
Aug 17, 2026
Downloads
18
Size
326.6 KB
Mod Loaders
Fabric
File ID
8667365
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lrm-fixes-1642385:8667365"

Learn more about Curse Maven

What's new

v1.0.5:

  • Dropped the two compatibility patches for the RPG class mods. More RPG Classes 1.2.22 replaced the method whose signature kept flipping between versions with a new one, and Berserker 1.2.6, Witcher 1.2.5 and Elemental Wizards 1.3.8 all call the new one now. There is nothing left to patch: the crash those two prevented can no longer happen. Their code is kept in the source, unused, in case the upstream mods ever diverge again.
  • Everything else is unchanged: the fisher and brewer job fixes, villager outfits from Big Globe biomes, ship speed per biome, and the world generation thread sizing with its settings screen.
  • The startup line now reports four active patches instead of eight, and says why the other four are gone.

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