Description
Basic Info
LOTR Info is a mod for LOTR: Renewed Extended that adds highly customizable hover tooltips to pouches, kegs, and weapons with bane progress along with a HUD for the LOTR daylight cycle.
Cloth Config API Is required for the in-game config menu, if that’s not an option you can edit lotrinfo-client.toml in your .minecraft/config folder. If you’re not using the GUI you should read the config section of this description so you can understand all the options.
Pouch Tooltips
You can turn off or customize the colored background, and show some default lines of lore.
Bane Tracker Tooltips

The lines are always sorted by the number of kills, but you can customize how they will look.
Keg Tooltips
You can disable the drink’s lore, or require shift (rebindable)
Time HUD
Time left is exactly when mobs will start or stop spawning, which I tested to be 26,375-45,625 out of the 48,000 tick cycle.
Keybinds
- Open Config GUI (default: not bound)
- Show Hidden Tooltips (default: Left Shift)
- Toggle HUD (Default: Control + H)
- Toggle Mod (Default: not bound)
Features and Configuration
All text editing allows the use of formatting codes, so &e is yellow.
General Settings general_settings
Enable Mod - Toggles all mod functionality.
enable_moddefault:truePercentage Rounding - Choose what number to round the percentage displays to, for example 0.1 rounds to tenths.
percentage_roundingdefault:0.01, range:0.001-100
Pouch Tooltips pouch_display
Enable Pouch Tooltips - Toggles the pouch tooltips display.
enable_pouchdefault:trueHold Key for Pouch Tooltips - Requires the "Show Hidden Tooltips" keybind to be pressed for the pouch tooltips display.
pouch_key_requireddefault:falseDeitalicize Pouch Names - Removes the italic styling on pouch names in tooltips and above the hotbar.
deitalicize_namedefault:trueReturn Mouse on Release - Resets the cursor to where it was before you pressed the "Hover Items in Pouch" key.
mouse_resetdefault:truePouch Coloring - Color background slots based on pouch color.
pouch_coloringdefault:trueDefault Background Color - Hex color for the background if Pouch Coloring is off or pouch isn't dyed (#RRGGBB).
default_bg_colordefault:"#FFFFFF"Lore Hiding Options
(First option is to hide a line, second is to invert that when the "Show Hidden Tooltips" key is held.)
- Default Item List - Toggle the LOTR Provided item list.
hide_item_listdefault:true,invert_hide_item_listdefault:false - Slots In Use - Toggle the slots in use counter from LOTR.
hide_slots_counterdefault:true,invert_hide_slotsdefault:true - Dyed - Toggle the dyed text from vanilla and LOTR.
hide_dyeddefault:true,invert_hide_dyeddefault:true - Picked Up New Items - Hide "Picked up new items" text.
hide_picked_up_newdefault:true,invert_hide_picked_updefault:true
Bane Tracker bane_tracker
Enable Bane Tracker - Toggles the bane tracker display.
enable_banedefault:trueHold key for Bane Tracker - Requires the "Show Hidden Tooltips" keybind to be pressed to see the keg tooltips.
bane_key_requireddefault:trueBane Text Format - How the bane tracker display will look.
bane_text_formatdefault:"&7%race% - %kills%/100"Category Specific Variables:
%race% - The race to get bane against.
%kills% - The number of kills on that race.
Time HUD time_hud
Enable Time HUD - Toggles the time hud display.
enable_huddefault:trueDisplay Format - How the text will look.
hud_formatdefault:"&e%h%:%m% %a% &7(%m_left%m %s_left%s left)"Text Shadow - Toggles text shadows in the HUD.
hud_shadowdefault:trueText Background - Toggles the text background of the HUD.
hud_backgrounddefault:falseBackground Color - The color of the text background in ARGB (#AARRGGBB) Hex format. The format goes like this: alpha (transparency), red, green, and blue intensity, with two digit numbers from 0 to F where A = 11, #80FF0000 would be 50% transparency with 100% red.
hud_background_colordefault:"#40000000"Text Size (%) - The size of the text in the time hud, 50% would be half the size and 200% would be double.
hud_scaledefault:100range:1.0-1000.0Vertical Position (%) - The percent of the way down your screen the hud will appear from the HUD's anchor point.
hud_ydefault:1range:0.0-100.0Vertical Anchor - Display the HUD above, in the middle, or below the vertical position. (anchor top = display below)
hud_y_anchordefault:"TOP"allowed values:TOP, MIDDLE, BOTTOMHorizontal Position (%) - The percent of the way across your screen from the left that the hud will appear from the HUD's anchor point.
hud_xdefault:0.5range:0.0-100.0Horizontal Anchor - Display the HUD to the left, center, or right of the horizontal position. (anchor left = display right)
hud_x_anchordefault:"LEFT"allowed values:LEFT, CENTER, RIGHTCategory Specific Variables:
%h% - The in game daylight cycle's hours. (12-hour)
%h24% - The in game daylight cycle's hours. (24-hour)
%m% - The in game daylight cycle's minutes.
%a% - AM or PM for the 12 hour clock.
%m_real% - The amount of real minutes into the game's 40 minute daylight cycle.
%s_real% - The amount of real seconds into the game's daylight cycle % 60. (remainder after minutes)
%m_left% - The amount of real minutes until mobs will start/stop spawning for the night.
%s_left% - The amount of real seconds until mobs will start/stop spawning for the night % 60.
%dn% - says if it's currently "Day" or "Night" for the time left display.
%!dn% - inverted version of %dn% Day = Night, Night = Day.
Keg Tooltips keg_tooltips
Enable Keg Tooltips - Toggles the keg tooltips display.
enable_keg_infodefault:trueHold key for Keg Tooltips - requires the "Show Hidden Tooltips" keybind to be pressed to see the keg tooltips.
keg_key_requireddefault:falseShow Drink Lore - Shows the lore of the drink brewed inside the keg below the other info.
show_drink_loredefault:trueWhen to Show Drink Lore - Determines when the Drink Lore is visible, held means the "Show Hidden Tooltips" keybind is down, finished means the keg is done brewing.
lore_display_modedefault:"FINISHED_OR_HELD", allowed values:ALWAYS, IF_FINISHED, IF_HELD, FINISHED_OR_HELD, FINISHED_AND_HELDLine Editing - Not Started - Text that will display on kegs with a recipe that haven't started.
not_started_linesdefault:["&7%type%", "&7Not Started"]Line Editing - Brewing - Text that will display on kegs that were in the middle of brewing.
brewing_linesdefault:["&7%type% - %potency%", "&7%percent%% %m%m %s%s Left", "&8%percent_max%% %m_max%m %s_max%s Max"]Line Editing - Finished - Text that will display on kegs that have finished brewing.
finished_linesdefault:["&7%type% - %potency%", "&7%count%/16 Remaining"]Category Specific Variables:
%type% - The name of the brewed drink, ex: "Athelas Brew".
%potency% - The Potency level. (if it's currently breing it'll show the potency level that it's brewing, not the one it already achieved)
%count% - The number of remaining drinks.
%percent% - The percentage progress towards the next potency tier.
%percent_max% - The percentage progress towards the maximum potency tier.
%m% The number of minutes left until the next potency tier.
%s% The number of seconds left until the next potency tier % 60. (remainder after minutes)
%m_max% The number of minutes left until the maximum potency tier.
%s_max% The number of seconds left until the maximum potency tier % 60.
Known Issues
Tooltips in variables on the config screen render behind the scrollbar.
Config word wrap doesn't preserve § format coloring.
Pouch Lore is not being hidden in a dynamic way (won’t work with different languages).
LOTR tooltips have a word wrap function which breaks the pouch tooltips on high GUI scale to resolution ratios.
Held key debug option doesn’t cancel item rendering.
Reset Keybinds option doesn't work when reset all is also selected.
Pouch hover inside tint renders behind items




