Lotr MiddleEarth Tweaks - The Lord of the Rings - Hobbit

Vertical Slabs, Healthbar, Ally Conquest Fix, Better Guardmode, /conquestDecay, very customizable, LOTR compatible

File Details

MiddleEarth-Tweaks-1.6.17.jar

  • R
  • Jan 18, 2026
  • 512.33 KB
  • 1.7K
  • 1.7.10
  • Forge

File Name

MiddleEarth-Tweaks-1.6.17.jar

Supported Versions

  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lotr-middleearth-tweaks-1003206:7478508")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.6.17

  • New Throwable Toggle for Spears (G key)

    • Works clientside (serverside is only required to be able to open gates with spears)
    • (metweaks-ASM.properties -> "throwableSpearToggle")
    • This helps in situations like:
      • You click at an NPC to trade or to talk and accidently throw the spear
      • You try to open a gate and throw the spear
      • etc.
  • Fellowship Friendly Fire Patches

    • Players can no longer hit other player mounts if pvp is prevented in the shared fellowship
    • Hired Units with neutral relation can no longer accidently hit each other if the fellowship has unit friendly fire disabled
    • Your Rhino Riders can now safely ride together with other players units
    • (metweaks-ASM.properties -> "fellowshipFFPatches")
  • Fixed extreme client lag caused by Fireworks (without removing them). In case you have applied mevans firework fix, you can now redownload the lotrmod jar and enjoy fireworks again.

  • Invisibility and sneaking now also works for the target mechanic of all lotr and vanilla mobs (default disabled)

    • (metweaks-ASM.properties -> "fixInvisibility")
  • Fixed Mounted Ranger North Banner not occuring in invasions

  • Fixed new year specials not working because i made a typo

  • Fixed shooting entity being invulnerable by its own projectiles, due to ticksInAir not checked.

v1.6.16

  • Fixed NPE in Explosion Physics Entity
  • Added Option Config > Explosion Physics > Play Block Sounds
  • Fix Fire not working for Explosions when ParticleFactor is 0
  • Fixed placing Chandeliers at any kind of bar or Et-Futurm chain not working
  • Improved Render Performance for Physic Entities
  • Fixed local settings not returning to default in case of a servercrash in singleplayer
  • LOTR's Rhun Fire now also renders when spread by explosion

v1.6.15

  • Chandeliers can now be placed on the bottom of iron bars and et futurum chains (default disabled)
    • (metweaks-ASM.properties -> "etFuturumCompatibility")
  • Fixed category and name being swapped for Shadow Size Config Option
  • Option to increase max miniquest tasks per faction: Config > Misc > Max Miniquests Per Faction
  • Option to make Mercenary Captains aggressive: metweaks-ASM.properties -> "captainsAttack" (default disabled)
  • Healthbar now correctly positions for Speech, Custom Names and Player Name when rotated
  • Corrected bannerProtectionPatches sometimes not being applied
  • /selector @e now shows entities ordered by amount
  • More Mounted Banner Bearers (default disabled)
    • Dúnedain Banner Rider
    • Southron Champion Banner Rider
    • Golden Easterling Banner Rider
    • (metweaks-ASM.properties -> "moreMountedBannerBearers")
  • ExplosionPhysics correctly calculates raycast density for explosion damage
  • Fixed NPE in disconnect logger
  • Minor performance speedup of Hired Unit Count Overlay

v1.6.14

  • Added Explosion Physics
    • Setup:
      • Main Feature Toggle: (metweaks-ASM.properties -> "explosionPhysics")
      • Default World Settings: Config > Explosion Physics
      • Local World Settings: Command /explosionphysics
  • Added mounted banner bearers for Rohan
    • (metweaks-ASM.properties -> "mountedBannerBearers")
    • disable when playing on TOS
  • Fixed Performance for LOTR Holidays checks (more FPS during weather storms etc.)
    • Holiday Effects can now be disabled in (metweaks-ASM.properties -> "lotrHolidays")
  • Fixed Crash when using ME-Tweaks without LOTR
    • Does any submod/addon remove the lotr class transformer?