- Fixed NPE when using getPool() on a table that has no pools. LT now logs an error instead
- Fixed erroneous error when setting bonus rolls
- Implemented methods for adding empty loot entries
- Corrected incorrect log message for addPool()
Replaced \mt loottables entity subcommand with \mt loottables target, which gets the loot table of the targeted entity. This is more accurate for entities that can have different loot tables depending on certain conditions(E.g sheep).
- Moved loot table existence check to a later time. Fixes issues with finding loot tables registered after preinit.