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LootRun

LootRun is a loot–extract gameplay mod for Minecraft 1.20.1 Forge, inspired by hardcore extraction shooters like Delta Force: Hawk Ops and Escape from Tarkov.
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lootrun-1.0.7.jar

File namelootrun-1.0.7.jar
Uploaded
Jul 1, 2026
Downloads
122
Size
1.1 MB
Mod Loaders
Forge
File ID
8352457
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lootrun-1584922:8352457")

Learn more about Curse Maven

What's new

LootRun 1.0.7 Changelog

Main Changes

  • Fixed recipe-derived prices not updating correctly after editing base material prices.
  • Fixed manual trade prices being unable to go below LootRun’s default generated price.
  • Improved vanilla recipe pricing for armor, tools, buckets, and netherite equipment.
  • Rebalanced enchanted book and enchanted gear pricing so high-level enchantments are no longer extremely cheap.
  • Fixed price balance issues such as empty buckets vs filled buckets and netherite gear being cheaper than diamond gear.
  • Added a search box to the trade terminal shop list.
  • Added search support in trade edit mode for both the shop list and item library.
  • Fixed trade terminal buttons showing item tooltips from items underneath them.
  • Added per-custom-map raid duration settings.
  • Fixed some Simple Enemy / TaCZ weapon-kill tasks staying forever on “loading”.
  • Added optional PlayerRevive compatibility.
  • Fixed PlayerRevive bleed-out or give-up deaths skipping the extraction-failed screen.
  • Fixed players returning to the hideout while still stuck in PlayerRevive’s downed state.
  • Raid death failure now clears active effects like vanilla death.

Upgrade Notes

  • Replace lootrun-1.0.6.jar with lootrun-1.0.7.jar.
  • Both client and server must update.
  • Existing player data, custom maps, trade configs, price configs, and RarityCore settings are kept.
  • Price rule changes will invalidate old generated price cache and recalculate affected item values.

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