Loot Piles-1.20.1 v1.1.0
Curse Maven Snippet
What's new
Loot Piles v1.1.0 (Minecraft 1.20.1 - Forge)
🚀 What's New:
- Dynamic Config System: Completely replaced the single static config file. The mod now scans and dynamically loads multiple JSON files from
config/lootpiles/piles/(e.g.,medic.json,soldier.json). Administrators can now create endless custom pile types without data packs! - Themed Default Templates: Fresh installations now generate specific loot profiles (Medic with potions/golden apples, Soldier with guns/tnt, Miner with raw ores, and Common with junk materials).
- 70% Lower Height Model: Replaced the tall box model with a flattened, realistic "pile on the ground" visual structure. GUI display scaling and item translation have been perfectly adjusted to keep items centered in the inventory slots.
- Unified Item Displays: Dynamic scraps now inherit the formatting and display scales of the default
metal_scrap, preventing oversized or weirdly rotated items when dropped on the ground.
🛠️ Bug Fixes & Optimization:
- Jade Integration Fixed: Resolved the frozen "Ready to search" text bug. The Jade tooltip now fetches timestamps directly from the block data and calculates the remaining cooldown in real-time on the client side without needing a heavy server-side ticking entity!
- Fixed a race condition where worker threads checked for config folders before the game client could properly initialize and generate them.
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