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Loot Piles

This project is an lootchest, with cooldown, with config files for any group of itens with any weight
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lootpiles-1.20.1-1.1.4.jar

File namelootpiles-1.20.1-1.1.4.jar
Uploader
Michel1412Michel1412
Uploaded
Jul 10, 2026
Downloads
30
Size
135.7 KB
Mod Loaders
Forge
File ID
8403898
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:loot-piles-1589182:8403898")

Learn more about Curse Maven

What's new

Loot Piles 1.1.4 — Minecraft 1.20.1 (Forge)

Dynamic models & textures from your config folder, plus fixes so custom pile visuals actually load in-game.

What's new

  • Load custom Blockbench models and PNG textures from config/lootpiles/assets/ (built-in resource pack)
  • Per-pile visual fields in pile JSON: model, texture, depleted_model, depleted_texture
  • Seeded default models: pilhadeloot, pilhamenordeloot, pdlraro, pdlraro2
  • Blockbench free-form rotation support via lootpiles:blockbench loader

Fixes

  • Custom models were registered incorrectly and failed to render (missing textures / wrong models)
  • Missing blockstates for extra pile types (cooking, painter, mechanic)

Quick setup

  1. Models → config/lootpiles/assets/assets/lootpiles/models/block/
  2. Textures → config/lootpiles/assets/assets/lootpiles/textures/block/
  3. Point each pile JSON at them (model / texture / depleted_model / depleted_texture)
  4. Press F3+T after changing assets (full restart after updating the mod jar)

This mod has no additional files