File Details
Loot Piles - 1.20.1
- R
- Jun 28, 2026
- 74.63 KB
- 3
- 1.20.1
- Forge
File Name
lootpiles-1.0.0-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Loot Piles v1.0.2 - The Dynamic Update (Minecraft 1.20.1)
A complete overhaul of the configuration and asset system, granting server administrators full control over pile types and rewards without the need for complex data packs.
🚀 New Features & Enhancements
- Fully Dynamic Pile System: Eliminated the legacy static single-file configuration. The mod now scans and dynamically loads all JSON files inside the
config/lootpiles/piles/folder upon startup. - Infinite Customization: Admins can now create entirely new pile tiers/types simply by dropping a new JSON file into the config directory.
- Themed Default Templates: Fresh world generation will now automatically populate the config folder with highly diverse, pre-balanced templates instead of copying generic iron/coal drops:
- 🩺 Medic Pile (
medic.json): Yields potions, ghast tears, glistering melons, and rare golden apples. - 🪖 Soldier Pile (
soldier.json): Drops military supplies like iron ingots, ammo, gunpowder, and TNT. - ⛏️ Miner Pile (
miner.json): Packed with raw ores, coal, and a rare chance for diamonds. - 📦 Common Pile (
common.json): Basic scrap materials (sticks, strings, rotten flesh).
- 🩺 Medic Pile (
🎨 Visual & Quality of Life Tweaks
- Compact Block Model: Adjusted the base Loot Pile block model to be 70% lower in height, giving it a much flatter, realistic "pile on the ground" look.
- Optimized Item Display: Tweaked the GUI inventory translation and scale properties for the flattened model so it looks perfectly framed and centered inside item slots.
- Unified Dynamic Tinting: Cleaned up the Java backend rendering. The mod now natively binds your custom Blockbench models, applying the specified
hexcolor directly onto the overlay tint indexes dynamically. No more missing textures orgenerate_assetscluttering your game directory!
bug Bug Fixes
- Fixed an initialization race condition where the mod loading worker thread would check for configs before the client thread could safely generate the default directories (
No scrap pile types were loadederror). - Fixed a missing item model reference for the default custom
metal_scrap.jsonasset that caused model baking warnings in the client log.
Note for Admins: If upgrading from an older version, please delete your old config/lootpiles/ directory to allow the new themed template files to generate properly!

