Loot Cities Overhaul for Lost Cities
Now Compatible with TaC:Z!
(Note: The TaC:Z version of this mod is standalone and not meant for use with my modpack.)
Gunsmith tables are lootable in the world for both VPB and TaC:Z to allow you to use expansion weapons without needing to mod the loot tables!
PLEASE READ ENTIRE DESCRIPTION FOR DEPENDENCIES
About the Mod
This mod is designed specifically to enhance your experience in any zombie apocalypse modded environment. It revamps loot tables and adds immersive new features to bring the world to life, keeping the overall theme dark, gritty, and dangerous.
New Features in v3.0
Helicopter Crashes, Convoy Wrecks, and Military Outposts:
These procedurally generated locations appear throughout the world—be cautious, as some of these sites can be radioactive and require hazmat suits to explore safely!
Fixes in v3.1.2 (tacz exclusive)
- small update, removing MCA Reborn from requirements
Integrated Mods: The following mods have been fully integrated into The Lost Cities loot tables for a cohesive gameplay experience:
(and eventually Ballistix)
ALL of these mods are needed for the loot tables to work.
Loot Table Revamp:
We've reworked the loot tables for structures in mods like Modern Structures and Zombiekit, ensuring balanced and immersive rewards across the world. You'll find gear, weapons, and supplies that fit seamlessly with the post-apocalyptic theme.
World Impact
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Balanced Loot Across Mods
When combined with all the integrated mods, this overhaul creates a truly open-world experience. Loot feels uniform and fair, spread evenly across structures, while ensuring high replayability.
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Note:
This mod does not affect vanilla structures.
Join the Community
If you need help or have new ideas for the mod, join our Discord community! I'd love to hear from you.
CREDITS
Turnstone - The developer
Konker - The maintainer
фрик он правда фрик - The debugger