Loot Beams Reforged 1.1.0 Neoforge 26.1.2
Curse Maven Snippet
What's new
[1.1.0] - 2026-10-17
Features
- add MC 1.21.11 support (Fabric + NeoForge) keeping 1.21.1 working - (e9392e1) - RazorPlay01
Fixes
- fix 26.3 - (165d6b4) - RazorPlay01
- fix 26.2 and 26.1 - (ad25f7c) - RazorPlay01
- fix droplight on 26.1 - (4ade49e) - RazorPlay01
Other
- init - (3fec7ac) - RazorPlay01
- some changes - (3cbc4d0) - RazorPlay01
- some fixes - (671c36d) - RazorPlay01
- some fixes 2 - (bebacb5) - RazorPlay01
- 1.21.11 removed Particle#render (now extract/QuadParticleRenderState), rewrote LevelRenderer render passes (FrameGraph), moved tooltips to setTooltipForNextFrame, made RenderType.create package-private on Fabric and added native item outline glow via EntityRenderState#outlineColor. - (e9392e1) - RazorPlay01
- versioned resource overlays (resources-legacy for <=1.21.1, resources-modern for 1.21.11) with GLSL 330 pipelines; fixed missing moj_import in particle/glow overlays. - (e9392e1) - RazorPlay01
- restored NeoForge shader registration via RegisterShadersEvent on 1.21.1 (was a no-op, caused a NPE crash when drawing beams) and registered the examples resource pack with AddPackFindersEvent; added VersionCompatHelper for client API differences (keybind category, chat messages). - (e9392e1) - RazorPlay01
- some fixes 3 - (2b06ad7) - RazorPlay01
- some fixes - (ed9950b) - RazorPlay01
- ready to release - (da703d0) - RazorPlay01
- release - (384ac36) - RazorPlay01
- make gradlew executable - (4badc43) - RazorPlay01
Contributors
- RazorPlay01

