English
When a natural tree loses its support, its upper trunk tips, drops, rebounds on the stump and settles as horizontal timber. Aim a fall across water, knock down neighboring trees, or split the timber into planks.
Features
- Natural-tree recognition checks the vertical trunk, natural canopy and remaining support. Player-placed persistent leaves and building frames without a natural canopy do not count as natural trees. Recognition limits still apply to unusually large trees.
- Players, compatible block-destroying mobs, explosions and pistons can trigger a fall. The cut leaves a grounded stump when you chop above the bottom log.
- Choose a direction: toward the player's view / away from the source, smart obstacle avoidance, or random.
- Fallen logs settle against terrain and can float at the water surface to form a timber crossing.
- Landing logs can damage creatures, up to 4 hearts. This can be disabled.
- Domino felling can knock down up to three trees in one chain. Existing grounded horizontal timber stays in place.
- Sneak and right-click a supported wood type's log or stripped log with an axe to obtain 4 matching planks, costing 1 durability in Survival. Plain right-click retains vanilla stripping. Supported wood types follow the target Minecraft version.
- Fast leaf decay removes unsupported natural leaves quickly. Cross-species leaf decay makes supported vanilla leaves depend on their own tree family; azalea and unknown modded leaves keep vanilla support rules.
- Felled trees keep roughly one third of their leaves by default; disable Felled leaf loss to retain them all. Fallen piles wither after about 60–90 seconds. With Fast leaf decay enabled, harvesting their timber makes their own pile wither after about 1–3 seconds. Closing and reopening the world preserves these piles and their remaining lifetimes; player-placed leaves are excluded.
- Optional automatic planting turns dropped saplings on suitable ground into sapling blocks after about 2 seconds. Off by default; successful growth still depends on normal growing conditions.
- When a tree with a bee nest falls, it can release angry bees and drop the nest. This feature can be disabled.
Installation and settings
Cloth Config provides an optional graphical settings screen; Fabric uses Mod Menu for its entry. Settings can also be changed in the JSON configuration.
License and audio
All Rights Reserved (ARR). Official files may be used for personal gameplay. Copying, modification, redistribution, sale, or incorporation into other projects requires the copyright holder's written permission. Separately licensed third-party materials retain their original terms. Audio includes a recording supplied by Eugene and CC0 recordings by Kinoton and ecfike.
中文
自然树失去支撑后,上半段树干会倾斜、下落、碰到树桩后轻轻回弹,最终贴合地形落成横木。控制倒向,可以用倒木跨水、连锁放倒邻树,再把原木劈成木板。
主要功能
- 自然树识别: 检查竖直树干、自然树冠和剩余支撑。带玩家放置标记的树叶、没有自然树冠的建筑框架不算自然树;超大树仍受识别上限限制。
- 多种触发方式: 玩家、兼容的生物方块破坏、爆炸和活塞都可触发倒木。从第二格树干砍起,会留下接地树桩。
- 控制倒向: 支持朝玩家视线/远离破坏源、智能避障和随机三种模式。
- 横木落地与浮桥: 原木贴合地形落地,也可停在水面,用来跨过河流。
- 砸伤生物: 落地原木造成最高 4 心伤害,可关闭。
- 多米诺连锁: 一次最多连倒三棵树;已有的贴地横木留在原处。
- 潜行劈柴: 持斧潜行右键受支持的普通或去皮原木,得到 4 块对应木板,生存模式消耗 1 点耐久;普通右键仍是原版去皮。树种随目标 Minecraft 版本而定。
- 自然落叶: 快速落叶使失去支撑的自然树叶迅速枯萎;跨树种落叶让受支持的原版树叶只认本树种支撑,杜鹃花和未知模组树叶仍按原版规则处理。
- 落叶叶堆: 倒木默认保留约三分之一树叶,可关闭落叶损失来全部保留。落地约 60–90 秒后逐片枯萎;开启快速落叶后,采收横木会使其所属叶堆约 1–3 秒内枯萎。关闭并重开世界会保留叶堆及剩余时间,玩家放置的树叶不受影响。
- 自动补种: 可让掉在合适地面的树苗约 2 秒后种成方块,默认关闭;后续长大仍需正常生长条件。
- 蜂巢: 带巢的树倒下时可以释放愤怒的蜜蜂并掉落蜂巢,此功能可关闭。
安装与设置
可选安装 Cloth Config 使用图形设置界面,Fabric 通过 Mod Menu 提供入口;也可编辑 JSON 配置。
许可与音频
License / 许可: All Rights Reserved (ARR). 官方文件可供个人游玩。未经版权所有者书面许可,不得复制、修改、再发布、销售或将项目内容纳入其他项目。单独授权的第三方素材继续遵循其原许可。音频包括 Eugene 提供的录音,以及 Kinoton 和 ecfike 的 CC0 录音。

