Locks-1.12.2-3.0.0
Curse Maven Snippet
What's new
Differences from 1.16.5:
- Option to specify pin count on locks in worldgen
- Option to automatically lock chests that have certain items in them on worldgen (may or may not work?)
- Option to skip locking chests that have certain items in them on worldgen
- Option to skip locking empty chests on worldgen
- Option to automatically orient locks correctly
- Added blast resistance tooltips on locks
- Higher pitched lockpicking sound when next to the correct pin
- Debug command to display all lock information and check for common errors
- Prevent lockpicks from getting strength tags set unnecessarily
- Prevent locks from getting length tags set unnecessarily
- Diamond lock GUI is less blue
- Wooden lock item looks more wooden
Missing features from 1.16.5:
- Locks still do not have a fancy world tooltip
- Locks still don't save in templates
- Locks still don't generate as loot
- Locks still aren't in villager trades
This mod has no additional files

