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LNE Wizards Add-On

Loot & Explore Add-On with Wizards (RPG-Series ) related Content, like new Structures, Weapons etc.
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1.3.0+1.21.1-fabric

File namelne_wizards-fabric-1.3.0+1.21.1.jar
Uploader
FichteeeFichteee
Uploaded
Oct 11, 2026
Downloads
462
Size
537.3 KB
Mod Loaders
Fabric
File ID
9131698
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lne-wizards-1178295:9131698"

Learn more about Curse Maven

What's new

1.3.0 - 1.21.1

  • Adopt Spell Engine 1.10.9 & More RPG Library 2.8.0
  • BREAKING for modpack/datapack developers: More RPG Library's namespace was renamed more_rpg_classes -> mrpg_lib (and its advancement root moved to mrpg_lib:root). If you have any data files, loot tables, tags or advancements that reference the old more_rpg_classes:/more_rpg_content: ids from this mod or MRPGL, update them to mrpg_lib:
  • Updated internal advancement parents, mod dependency declarations (fabric.mod.json, neoforge.mods.toml)
  • Elemental Evokers Changes:
  • now perform the same spell casting animations like a player
  • now hold their wand as a real main-hand item
  • attributes and items are configurable under equipment in config/lne_wizards/entity_attributes_v1.json.
  • default base spell power is now -2.5 so that, together with their wand's +5, they keep a total spell power of 2.5
  • only show their Spell Engine spell visuals while casting, without the vanilla Evoker spell particles