1.3.0+1.21.1-fabric
Curse Maven Snippet
What's new
1.3.0 - 1.21.1
- Adopt Spell Engine 1.10.9 & More RPG Library 2.8.0
- BREAKING for modpack/datapack developers: More RPG Library's namespace was renamed
more_rpg_classes->mrpg_lib(and its advancement root moved tomrpg_lib:root). If you have any data files, loot tables, tags or advancements that reference the oldmore_rpg_classes:/more_rpg_content:ids from this mod or MRPGL, update them tomrpg_lib: - Updated internal advancement parents, mod dependency declarations (fabric.mod.json, neoforge.mods.toml)
- Elemental Evokers Changes:
- now perform the same spell casting animations like a player
- now hold their wand as a real main-hand item
- attributes and items are configurable under
equipmentinconfig/lne_wizards/entity_attributes_v1.json. - default base spell power is now -2.5 so that, together with their wand's +5, they keep a total spell power of 2.5
- only show their Spell Engine spell visuals while casting, without the vanilla Evoker spell particles
This mod has no additional files

