v1.3.0 - [Forge 1.20.1]
Curse Maven Snippet
What's new
v1.3.0
New:
- Falling leaf particles now vary depending on the type of tree: broadleaf trees shed leaves, while coniferous trees shed needles.
- Added 5 new conifer needle particle textures, giving coniferous trees their own falling foliage particles.
- Added adjustable conifer particle density and unique particle physics, with faster falling, tighter tumbling, and reduced wind drift compared to regular leaves.
- Added automatic detection of broadleaf and coniferous trees, including support for many modded tree types.
- Added a customizable leaf-type list in the config, allowing players to manually assign particle types to individual leaf blocks.
Fixes:
- Fixed visual jittering of player GUI and typing animations from the What Are They Up To mod.
- Fixed dense tree canopies sometimes being incorrectly detected as fully sheltered indoor areas.
- Improved particle behavior when entering sheltered areas, allowing leaves and ambient particles to gradually lose wind momentum and continue falling naturally instead of abruptly stopping.
- [NeoForge 1.21.1] Fixed Aeronautics/Sable wind physics not updating when blocks were added or removed from already-assembled contraptions. (Fixes #4)
This mod has no additional files

