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Living Wind

A complete wind system featuring realistic wind behavior, atmospheric effects, interactive blocks, and integration with other mods.
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v1.3.0 - [Forge 1.20.1]

File nameLivingWind-Forge-1.20.1-v1.3.0.jar
Uploader
MacatMovieMacatMovie
Uploaded
Oct 18, 2026
Downloads
192
Size
3.8 MB
Mod Loaders
Forge
File ID
9245426
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:living-wind-1743716:9245426")

Learn more about Curse Maven

What's new

v1.3.0

New:

  • Falling leaf particles now vary depending on the type of tree: broadleaf trees shed leaves, while coniferous trees shed needles.
    • Added 5 new conifer needle particle textures, giving coniferous trees their own falling foliage particles.
    • Added adjustable conifer particle density and unique particle physics, with faster falling, tighter tumbling, and reduced wind drift compared to regular leaves.
    • Added automatic detection of broadleaf and coniferous trees, including support for many modded tree types.
    • Added a customizable leaf-type list in the config, allowing players to manually assign particle types to individual leaf blocks.

Fixes:

  • Fixed visual jittering of player GUI and typing animations from the What Are They Up To mod.
  • Fixed dense tree canopies sometimes being incorrectly detected as fully sheltered indoor areas.
  • Improved particle behavior when entering sheltered areas, allowing leaves and ambient particles to gradually lose wind momentum and continue falling naturally instead of abruptly stopping.
  • [NeoForge 1.21.1] Fixed Aeronautics/Sable wind physics not updating when blocks were added or removed from already-assembled contraptions. (Fixes #4)

This mod has no additional files