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Living Decks

Walkable, buildable decks on the backs of giant creatures that carry you, your blocks, chests and mobs as they walk, turn and animate.
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LivingDecks-0.0.1-beta14+26.1.2-neoforge.jar

File nameLivingDecks-0.0.1-beta14-26.1.2-neoforge.jar
Uploader
xxXShindaXxxxxXShindaXxx
Uploaded
Nov 12, 2026
Downloads
8
Size
326.6 KB
Mod Loaders
NeoForge
File ID
9574944
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:living-decks-1800539:9574944"

Learn more about Curse Maven

What's new

0.0.1-beta14 – First public alpha

The first public version of Living Decks: walkable, buildable decks on the backs of giant creatures. This is an early test version, so back up your worlds.

Requirements

  • NeoForge 26.1.2 (26.1.2.122+), on client and server
  • A mod or data pack that gives creatures a deck (Living Decks adds none of its own)
  • Optional: GeckoLib 5.5.2+ on the client, so decks follow the animated body

What's in it

Decks

  • Stand and walk on the deck. It carries you, mobs, animals and items while the creature walks, turns, tilts and animates, and your view turns with it.
  • GeckoLib creatures: the deck follows a bone of the model, no code needed.
  • Projectiles hit the deck, and a hit on the deck hurts the creature.
  • When the creature dies, everyone on its deck gets Slow Falling.

Building

  • Place and break blocks with the normal rules, Survival mining with cracks and drops.
  • Doors, trapdoors and fence gates open, ladders and vines can be climbed, spawn eggs work.
  • Workstations, anvil, chests (also double and copper), barrels, banners and lecterns, usable while the creature walks.
  • Creatures can spawn with a build on their back (structure file, chests with loot tables).

Platform saddle

  • A deck can require a saddle, inspired by ARK: no saddle, no deck.
  • Right-click to put it on, shears to take it off once the deck is empty. It drops when the creature dies.
  • Recipe for the Platform Saddle: 3 planks on top, below them leather, saddle, leather.

Performance

  • Deck blocks are drawn as a finished mesh on the graphics card, light updates once per tick.
  • Banner patterns are merged into one texture. Chests, banners and lecterns are only drawn when in view.
  • The mesh, the banner merge and the culling can each be switched off in config/livingdecks-client.toml.

For mod authors and data packs

  • One JSON file per creature: data/<namespace>/livingdecks/decks/<name>.json
  • IMC messages and LivingDecksApi for body poses, access rules and the saddle
  • F3+B shows a deck's collision shapes, /reload applies changes.

Known limits

  • No redstone, liquids or falling blocks on decks. Furnaces, hoppers, signs, beds and some other blocks can't be placed yet.
  • Not tested on a dedicated server or with shader packs yet.

This mod has no additional files