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Little Logistics

Water and rail transport mod, automated boats & trains!

File Details

v1.2.4 for Forge 1.18.2

  • R
  • Jun 2, 2022
  • 737.13 KB
  • 67.2K
  • 1.18.2
  • Forge

File Name

littlelogistics-mc1.18.2-v1.2.4.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:little-logistics-570050:3814122")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- fishing barge is now more configurable, and gets 1/2 non-treasure loot by default
- trains and vessels can be configured to ignore some damage sources (create drills and saws by default)

- Add more tooltip info

- fix waterlogged blocks not treated as water

- vessels now have more HP and regen, making them harder to kill (still insta killed by players)

- add config to auto-kill chunkloaders

- trains (incl tug-trains) now try detect when partially chunkloaded and try to wait until fully loaded instead of leaving part of the train behind

- vehicle charger now auto rotates to face the dock

- tugs now have the same GUI as locomotives (button to turn off the engine)

- create compatibility layer (for train contraptions) can now be disabled, use this if LL is broken by a future create update

- collision detection now freezes the train instead of just slowing down/turning off the engine

- trains will attempt to detect when a mob is "pushing it apart" (like fish between cars) and stall until the mob moves away