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Lios Player Animator Api

A fork of Zigy's playerAnimator Api for server sided player animations

Lio's Player Animator API

This mod is a fork of Zigy'sPlayerAnimatorAPI, modified for use in the AnimationJS mod to provide server-side animations in Minecraft via commands or Java implementation. 

More information on Zigy's wiki page.

Features

  • Optional LioLib Compatibility: This version has an optional dependency with LioLib, a Geckolib 4 fork allowing Geckolib animations to be played on the player including being able to render extra bones.
  • Multi-Loader API Built-in: Incorporates Zigy's multi-loader API features, enabling seamless integration with other mods.
  • Server-Side Animations: Enables triggerable server-side animations, adding a new dimension to gameplay and enhancing player immersion.

Gradle Dependency

To include Lio's Player Animator API in your project, add the following to your build.gradle:

Maven Repositories


repositories {
    maven { url "https://dl.cloudsmith.io/public/lio/liosplayeranimationapi/maven/" }
    maven { url "https://dl.cloudsmith.io/public/lio/multiloaderutils/maven/" }
}

Dependencies


dependencies {
    implementation fg.deobf('lio.liosmultiloaderutils:liosmultiloaderutils-forge-${minecraft_version}-${multiloader_version}:${multiloader_version}')
    implementation fg.deobf("lio.playeranimatorapi:liosplayeranimatorapi-forge-${minecraft_version}-${liosAPI_version}:${liosAPI_version}")
}

Current Multiloader Versions:
1.19.2: 1.2.3
1.20.1: 1.2.3

License

This project is licensed under the MIT License - see the LICENSE file for details.

Acknowledgments

Special thanks to ZigyTheBird for creating the original Player Animator API and for allowing us to backport it for use in AnimationJS.

The Lios Player Animator Api Team

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