LioLib

Fork of GeckoLib for use in my mods

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Introduction

Welcome to LioLib, a fork of Geckolib that brings the power of GeckoLib's 4.0 animation engine to Minecraft version 1.19.2. Initially created for personal use in EntityJS Mod as its animation engine, this backport is now available for broader use, providing support akin to Gecko's 4.0+ versions.

Features

  • Backported Animation Engine: Enjoy the full functionality of GeckoLib's 1.19.3 animation engine in the unsupported Minecraft 1.19.2.
  • GeckoLib 4.4.4 Capabilities in 1.20.1+ (for 1.20.1 please use Geckolib as it has all these changes built-in and is maintained, 1.20.1 liolib is for my own personal use in other mods)
  • Built-in Oculus Compat Fix from newer GeckoLib versions in 1.19.2

Usage

Refer to the official GeckoLib documentation for comprehensive guidance on utilizing the animation engine in your Minecraft mods.

 

Gradle Setup

To integrate LioLib into your project, add the following repositories and dependencies to your build.gradle:

repositories {
maven { url 'https://dl.cloudsmith.io/public/lio/liolib/maven/' }
}
dependencies {
implementation fg.deobf('net.liopyu.liolib:liolib-<loader>-<minecraft_version>:<modversion>')
//Example: implementation fg.deobf('net.liopyu.liolib:liolib-forge-1.19.2:0.0.1')
}

Issues and Contributions

If you encounter any issues or have suggestions for improvements, please open an issue on this mod's GitHub repository instead of GeckoLib. Contributions are welcome through pull requests.


 

License

This project is licensed under the MIT License.

Acknowledgments

Special thanks to the creators and maintainers of GeckoLib for their excellent work on the original library.

The LioLib Team

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