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LioLib

Fork of GeckoLib for use in my mods

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Welcome to LioLib, a fork and backport of GeckoLib 4 to 1.19.2. Initially created for personal use in EntityJS as its animation engine on 1.19.2.

Features

  • Backported Animation Engine: Full functionality of GeckoLib's 1.19.3 animation engine in the unsupported Minecraft 1.19.2.
  • GeckoLib 4.4.4 Capabilities in 1.20.1+ (for 1.20.1 please use Geckolib as it has all these changes built-in and is maintained, 1.20.1 liolib is for my own personal use in other mods)
  • Built-in Oculus Compat Fix from newer GeckoLib versions in 1.19.2

 

Gradle Setup

To use LioLib in your project, add the following repositories and dependencies to your build.gradle:

repositories {
maven { url 'https://dl.cloudsmith.io/public/lio/liolib/maven/' }
}
dependencies {
implementation fg.deobf('net.liopyu.liolib:liolib-<loader>-<minecraft_version>:<modversion>')
//Example: implementation fg.deobf('net.liopyu.liolib:liolib-forge-1.19.2:0.0.1')
}

Issues and Contributions

If you encounter any issues or have suggestions for improvements, please open an issue on this mod's GitHub repository, not GeckoLib's. Contributions are welcome through pull requests on the Github.


 

License/Acknowledgments

This project is licensed under the MIT License.

Special thanks to the creators and maintainers of GeckoLib for their excellent work on the original library.

The LioLib Team

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