LightWithin 1.0.3+1.20.4
Curse Maven Snippet
What's new
- Added comaptibility with YetAnotherWorldProtector and Flan to disable light activating in your world! Check the wiki for information on how to set them up!
- Updated to ColoredGlowLib 3.0.0/1
- Team colors will now be overriden only while the light is active
- Added custom color animations for each light type! They are now more or less subtly shifting in color while your light is active!
- In the Trigger config you can now specify which blocks/items count as light conditions for some of the lights, like fire blocks for the Blazing Light and such! This config file is now version 2
- New config options:
LIGHT_DEFAULT_STATUS, to specify if a light is triggerable by default or not. Meant to work with world protection mods, to allow for the use of lights only in certain areas. TRIGGER_BLOCK_RADIUS, while checking for light condition blocks this is how for the check will extend. High values mean lag!- Fixed Trigger and Balance config not reloading when using /light reload
- Optimized png files (runes and icon mostly) to reduce file size!
- Note: flan is not yet available for 1.20.4, but the code in the mod is there so maybe when they do update it the mod will be compatible already.
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