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LightSpeedRe - Launch optimizations

Reduces your waiting time by loading modpacks significantly faster (currently 48% - 71%)
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LightSpeedRe 2.0.4 (Forge 1.20.1)

File namelightspeed-1.20.1-2.0.4.jar
Uploader
kltytonkltyton
Uploaded
Oct 15, 2026
Downloads
4.6K
Size
840.0 KB
Mod Loaders
Forge
File ID
9188820
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lightspeedre-launch-optimizations-1388941:9188820")

Learn more about Curse Maven

What's new

LightSpeedRe 2.0.4 (Forge 1.20.1)

  • Initialize NetMusic's renderer-owned models when its music player and big megaphone items are rendered, preserving lazy renderer creation.
  • Adapt registry holder hooks to newer Forge 47.4 releases while retaining the legacy dispatch path.
  • Write client asset snapshots on the cache executor and preserve updates made while a snapshot is being written.
  • Keep configured resource caches and parallel loading enabled when Sinytra Connector is installed.

中文

  • 在渲染 NetMusic 音乐机和大喇叭物品时初始化其所需模型,保留渲染器延迟创建。
  • 适配新版 Forge 47.4 的注册表引用分发,保留旧版分发路径。
  • 客户端资源快照改由缓存线程写入,并保留写入期间发生的更新。
  • 共装 Sinytra Connector 时保留配置中的资源缓存和并行加载设置。

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