Description
LightLite
LightLite is an ultra-lightweight, high-performance mob-spawn overlay mod for Fabric.
It places clear, colored markers on blocks where hostile mobs can spawn, helping you spawn-proof your bases and farms with virtually zero FPS impact.
🌟 Key Features
- Intuitive Spawn Indicators:
- 🟥 Red: Mobs can spawn at any time (day and night).
- 🟨 Yellow: Mobs can spawn only at night or during thunderstorms.
- Two Display Modes:
- Choose between clean Translucent Tiles (default) or classic Crosses.
- Engineered for Maximum Performance:
- Differential Scanning: Only recalculates when blocks or light levels actually change.
- Tick Budget: Caps scanning time per tick (default: 1.5 ms) to eliminate lag spikes and stutter.
- GPU Retained Rendering: Markers are buffered directly on the GPU rather than rebuilt each frame.
- LOD Optimization: Distant neighbouring markers are automatically merged to drastically reduce draw overhead.
- Accurate Vanilla Logic:
- Directly follows vanilla collision and dimension rules — carpets, slabs, mud, soul sand, and fences won't trigger false positives.
- Shader Compatible:
- Fully compatible with Iris shaders.
🎮 Controls & Commands
| Key / Command | Action |
|---|---|
| F9 | Toggle overlay on / off |
| F10 | Switch between Tiles and Crosses |
/lightlite stats |
Show real-time performance metrics (scan time, render time, GPU memory) |
/lightlite reload |
Reload configuration from file |
(Keybindings can be customized in Options → Controls).
⚙️ Requirements
- Minecraft: 26.1.2, 26.2, 26.3
- Fabric Loader (0.19.5 or later)
- Fabric API
- Java 25+
- (Optional) Mod Menu: For in-game settings configuration.
🇯🇵 日本語説明
概要
LightLite は、ゲームの動作(FPS)を損なうことなく敵モブのスポーン可能地点を可視化できる、超軽量な Fabric 向け湧き潰し可視化 MOD です。
色の意味
- 🟥 赤色: 昼夜問わず常に敵モブが湧く危険な地点(光源が全く足りていない)
- 🟨 黄色: 夜間または雷雨時にのみ敵モブが湧く地点
特徴
- 圧倒的な軽さ: ブロックや明るさの変化があった場所のみを差分計算し、GPUメモリを活用して描画するため、負荷を極限まで抑えています。
- バニラ準拠の正確さ: バニラ自体のスポーン判定ロジックを用いているため、カーペットやハーフブロック、泥、フェンス等で誤判定が起きません。
- 表示切り替え: 半透明のタイル表示と、見慣れたクロス(十字)表示をいつでも切り替え可能です。
