LifeLocke

A small mod that adds status effects corresponding to Pokémon types, adding fun new abilities to play with!

File Details

lifelocke-1.1-snapshot7.jar

  • B
  • Jan 19, 2026
  • 299.49 KB
  • 8
  • 1.21.11
  • Fabric

File Name

lifelocke-1.1-snapshot7.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lifelocke-1387414:7488928"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Compatibility

  • This version has Server and Client versions 15

Known Issues

  • Any new things are solely translated into English
  • The new Custom Death Messages still dont have translations, we are working on them

Additions

Blocks

  • Tera Trial Block
    • Unbreakable
    • Gives off a light level of 15
    • Can store the relative location of up to 4 Trial Spawners
    • Has different Block States for each type that has a Peta Pyramid
    • Spawns in Peta Pyramid structures
    • Inflicts the In Trial effect to any player in range when any Trial Spawners it's connected to are active

Entities

  • Ghost Mob
    • Has 10 hearts and deals 2 hearts of damage
    • Is invisible except during its attack animation

Structures

  • Ghost Peta Pyramid
    • We finally decided to call them "Peta Pyramid"s
    • Can now spawn
    • The Tera Trial Block in this structure also applies Slow Falling, as opposed to just In Trial

Items

  • Bottle of Ghost Energy / Extended Bottle of Ghost Energy
    • Uses the Ominous Bottle texture for now
  • Ghost Mob Spawn Egg
    • Uses the No Effect texture for now

Status Effect

  • In Trial
    • Uses the No Effect texture for now
    • Stops the person inflicted with it from mining any blocks, including insta-break blocks.

Changes

Structures

  • All Peta Pyramids
    • Now contain a Tera Trial Block
  • Grass Peta Pyramid
    • Now has an extra chest containing the same loot
  • Fire Peta Pyramid
    • Now spawns fewer total Fire Mobs in both the Ominous and non-Ominous Trial
    • Now spawns fewer simultaneous Fire Mobs in both the Ominous and non-Ominous Trial

Items

  • Dummy Block
    • Now in the Operator Blocks Creative Mode tab
  • Dummy Item
    • Now in the Operator Blocks Creative Mode tab
    • Right-Clicking a Trial Spawner now saves its position in the world on the item. Right-clicking a Tera Trial Block after calculates the offset and stores that in the Tera Trial Block
      • Yes this was added cuz it made my life of making these structures quicker and easier

Other

  • Spanish is no longer supported as a language